Difference between revisions of "Simulator Release Schedule"

From Second Life Wiki
Jump to navigation Jump to search
m
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
Second Life regions are restarted and updated at least once a week during one of two weekly windows. Release notes for software changes are available at [[https://releasenotes.secondlife.com/categories/simulator.html releasenotes.secondlife.com]].
Second Life regions are restarted and updated at least once a week during one of two weekly windows. Release notes for software changes are available at [https://releasenotes.secondlife.com/categories/simulator.html releasenotes.secondlife.com].
 
==Schedule==


* Tuesday 6:00-11:30AM Pacific - Second Life Server (SLS) production channel window
* Tuesday 6:00-11:30AM Pacific - Second Life Server (SLS) production channel window
Line 6: Line 8:
==Channels==
==Channels==


The majority of Second Life's grid (65-75% of regions) lives on the primary production channel Second Life Server while the remainder run so-called Release Candidate builds:
The majority of Second Life's grid (65-75% of regions) lives on the primary production channel Second Life Server while the remainder run Release Candidate channel builds:


* [[Beta/BlueSteel]]
* [[Beta/BlueSteel]]

Latest revision as of 15:38, 19 May 2023

Second Life regions are restarted and updated at least once a week during one of two weekly windows. Release notes for software changes are available at releasenotes.secondlife.com.

Schedule

  • Tuesday 6:00-11:30AM Pacific - Second Life Server (SLS) production channel window
  • Wednesday 7:00-9:30AM Pacific - Release Candidate (RC) channel deploys

Channels

The majority of Second Life's grid (65-75% of regions) lives on the primary production channel Second Life Server while the remainder run Release Candidate channel builds: