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  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • *La mise en file d'attente des sons est une propriété de la prim, pas du script. Elle peut être activée ou desactivée par n'impor <lsl>
    2 KB (316 words) - 09:24, 22 January 2011
  • {{Help/de|Parent=Help Portal}} ...zu überwinden lese über [[Wiki myths busted|besiegte Wiki Mythen]]{{nnlink/de}}.
    17 KB (2,219 words) - 09:38, 23 July 2009
  • {{LSL Header/fr|ml=*}}{{RightToc}} == Bibliothèque de scripts ==
    17 KB (2,581 words) - 00:12, 5 June 2016
  • * Add LLRegionSayTo() LSL function * Missing LSL tooltip strings for llRegionSayTo and llGetEnv
    7 KB (960 words) - 10:01, 11 January 2012
  • * Add LLRegionSayTo() LSL function * Missing LSL tooltip strings for llRegionSayTo and llGetEnv
    8 KB (1,009 words) - 11:42, 9 June 2011
  • | [[#Animation|animation]]、 [[#Sound|sound]] にて確認してください。 ** 一部のメインランドは土地の編集できません。これには、Bay City regions, Boardman, Brown, De Haro, Horizons, Kama City regions, Nautilus City regions, Nova Albion regio
    42 KB (1,610 words) - 17:11, 25 September 2023
  • ...na que estiver aqui. Clique no botão de procura em sua tela, depois na aba de eventos, e veja os eventos para hoje. Todos os eventos listados estão com ...fe não é um "jogo" mas uma plataforma virtual, não há "farming" ou "níveis de experiencia" para aumentar suas "skills" para encontrar empregos, etc.
    32 KB (5,612 words) - 12:17, 15 October 2015
  • * have posers set their memory limit low -- NOPE, leave as LSL, because they take 17K in Mono. ...MLPV2.4w, if you change to a pose with fewer balls, avs popped off are not de-animated, and partner scripts (like xcite) are not told that the avatar sto
    12 KB (2,021 words) - 12:32, 15 September 2012
  • ...us le souhaitez je peux vous envoyer une copie de chat de groupe qui parle de ce probleme</nowiki></font> ...fait parvenir une notecard pour expliquer le probleme... je n'ai pas recu de reponse</nowiki></font>
    54 KB (8,709 words) - 09:45, 6 February 2013
  • ...color=#0900c5><b>Erick Gregan</b><nowiki>: vous savez.. je n'ai pas envie de faire des blagues, en ce moment.. lol</nowiki></font> ...font color=#0900c5><b>Erick Gregan</b><nowiki>: l'avenir des constructeurs de vehicule, comme moi, et fortement attaqué... a cause du probleme des fail
    43 KB (6,880 words) - 15:32, 27 March 2013
  • * [15:03] [[User:RedMokum Bravin|RedMokum Bravin]]: Doesn't sound safe Oskar. ...nden]]: SVC-6426 integer *= float sets the interger to 0 when compiled as LSL.
    56 KB (8,332 words) - 14:52, 4 November 2010
  • * [15:04] [[User:Oskar Linden|Oskar Linden]]: maybe the sound ...5:04] [[User:RedMokum Bravin|RedMokum Bravin]]: Rubber mostly changes the sound, yes.
    46 KB (6,526 words) - 19:54, 3 February 2011
  • ...r=#000f44><b>Simon Linden</b><nowiki>: There's not much difference between de-rezzing something from one sim and then rezzing in another one, Rex</nowiki ...0f44><b>Simon Linden</b><nowiki>: but it's obviously painful to do this in LSL</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • | see sections for [[#Animation|animation]], [[#Sound|sound]] ...gions cannot be terraformed, including: Bay City regions, Boardman, Brown, De Haro, Horizons, Kama City regions, Nautilus City regions, Nova Albion regio
    32 KB (4,706 words) - 11:44, 27 February 2024
  • | yet ... what i want to know is " yes its being done..." sorry to sound like yoda yere ... but " there is no try .... only do" | I'll try to de-mystify a bit.... Geenz is being careful
    71 KB (10,535 words) - 16:46, 3 July 2012
  • * [15:03] Motor Loon: whats the fucking sound spam * [15:04] Talia Malaspina: If is the same sound spam that's been there a week, it's a buncha little cubes.
    40 KB (5,855 words) - 17:32, 15 September 2011
  • ...ser:Oskar Linden|Oskar Linden]]: whose av has that little quivering voice sound I just heard now? * [15:19] [[User:Oskar Linden|Oskar Linden]]: I've always wondered what that sound was
    40 KB (5,860 words) - 18:49, 8 December 2010
  • ...of the dialog box, make sure they display correctly and are linguistically sound. Make sure the 5 buttons at the bottom of the dialog box are accurate and f ****6.4.5.1.b De-select the same checkbox "Friend can edit your objects." Review the Dialog
    77 KB (12,047 words) - 15:12, 1 July 2009
  • ...><b>Nelson Jenkins</b><nowiki>: I put something on the agenda about llLink*Sound</nowiki></font> [12:10] <font color=#c55800><b>Jonathan Yap</b><nowiki>: Rex, lsl is not interpreted</nowiki></font>
    53 KB (8,558 words) - 19:38, 17 December 2013
  • ...have reviewed some of the changes so I do know changes are being made that sound like</nowiki></font> ...e problem with land impact counts not always getting updated when stuff is de-rezzed. So... how do we know there were 95 instead of 5000??</nowiki></fon
    37 KB (5,815 words) - 09:06, 19 March 2014
  • ...08] [[User:Oskar Linden|Oskar Linden]]: I was having fun with some of the LSL for that the other dau * [15:23] [[User:Marigold Devin|Marigold Devin]]: Well it doesn't sound hard for us all to test it by logging into LeTigre
    46 KB (6,867 words) - 14:54, 4 November 2010
  • ** New Script Profiling LSL Functions ...ix for SVC-7004 "undercounting of parcel prims via viewer "About Land" and LSL [[llGetParcelPrimCount]]() & [[llGetParcelPrimOwners]]()"
    112 KB (13,939 words) - 14:30, 7 July 2011
  • [12:19] <font color=#c5b100><b>Honza Noyes</b><nowiki>: Will there be any new LSL functions related to groups?</nowiki></font> [12:20] <font color=#a50063><b>Qie Niangao</b><nowiki>: with LSL interface to it, many of those special-case features could be implemented e
    65 KB (10,576 words) - 17:15, 1 July 2013
  • ...en]]: In the past few weeks, someone mentioned a possible problem with an LSL function. ...[User:Rex Cronon|Rex Cronon]]: having my computer do some physics doesn't sound so bad, unless things start to lag
    43 KB (6,135 words) - 08:58, 24 May 2010
  • | colspan="2"|''Merov Linden confess ignorance in LSL matters'' | style="white-space:normal;"|I need to add a jira about the continues wind sound even when sitting ont he ground.
    67 KB (8,658 words) - 15:12, 17 September 2009
  • <!-- Transcript generated with [http://slog.whiz-kids.de SLog Wikifier] -->{{#if: ...yle=" padding:0 3px;"|poderia haver filtro com idade minima de sl para uso de megaprims, por exemplo
    180 KB (22,501 words) - 14:04, 7 April 2010
  • "You have to fix the freeze on de-rez as well as the freeze on rez" [15:30] Rex Cronon: what kind of lsl calls cause the most lag on tp/logout?
    34 KB (5,193 words) - 14:31, 23 June 2011
  • ...er:FireFox Breed|FireFox Breed]]: when you got over 60 objects rezing and de rezing every second it puts alot of stress on it. so little things like peo ...er:SHAMUS Carter|SHAMUS Carter]]: when in doubt script your atachments in lsl ;P
    46 KB (6,756 words) - 08:05, 10 June 2010