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  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
    29 KB (3,314 words) - 13:22, 24 January 2015
  • 2) The LSL call to set sculpted prims is changing to require two parameters: the texture and the topology type. (source: [[Talk:Sculpted_Prims#HEADS_UP [[Category:Sculpted Prims]]
    4 KB (576 words) - 11:13, 13 June 2011
  • [[Category:Release Notes]] * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]]
    8 KB (1,048 words) - 22:48, 13 September 2013
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} All scripts in LSL pre-MONO start out with 16 kilobytes of memory. Mono scripts start with 64
    7 KB (915 words) - 09:26, 5 April 2017
  • [[Category:glTF]] *Different animation modes override some of the prim's texture parameters, but others can still be used:
    8 KB (1,119 words) - 15:26, 10 October 2023
  • ...and gets back an LLSD map of capability uri's. Finally, the script posts parameters to its MapLayer capability uri and gets the MapLayer response, which is dum //Mono is the future VM for LSL, LSO is the current VM of LSL.
    11 KB (1,312 words) - 00:13, 10 May 2021
  • {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.
    7 KB (694 words) - 08:56, 25 January 2015
  • [[Category:glTF]] *Different animation modes override some of the prim's texture parameters, but others can still be used:
    7 KB (1,148 words) - 07:10, 18 December 2023
  • [[Category:Release Notes]] * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    9 KB (1,202 words) - 12:01, 19 September 2013
  • The following parameters are used. === Category ===
    15 KB (2,371 words) - 11:14, 27 February 2024
  • ...u may need to change the viewer's channel. To set the channel see [[Viewer parameters]], and more information at [[Get_source_and_compile#Channels_and_Versions]] # Use the client parameters.
    22 KB (2,681 words) - 12:48, 14 February 2012
  • [[Category:Conformance Test]] * Tests all LSL language features
    19 KB (1,361 words) - 13:46, 25 January 2015
  • ::[[:Category:Design_Documents]] ::[[:Category:Functional_Specs]]
    6 KB (629 words) - 13:20, 21 December 2013
  • [[Category:Release Notes]] * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    9 KB (1,207 words) - 08:52, 24 September 2013
  • ===Switch stand Prim/linkset parameters and changes and data string=== * [http://lslwiki.net/lslwiki/wakka.php?wakka=physics Physics related LSL on LSLwiki.net]
    10 KB (1,690 words) - 17:04, 24 January 2012
  • [[Category:Release Notes]] * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    10 KB (1,329 words) - 00:16, 5 October 2013
  • [[Category:Functional Specs]] ...t allow anything to be dropped in them because of the llAllowInventoryDrop LSL command. ===
    11 KB (1,697 words) - 10:54, 22 August 2009
  • ...created in-world tools with LSL and web code - you can select a number of parameters or edit a array of normal prims from which the program calculates the point :* Sculpted Prims use the same position, rotation, and size parameters that a normal prim has. For example, this means that the maximum distance f
    15 KB (2,425 words) - 09:33, 17 August 2009
  • {{LSL Header}} ...ent the new "reset" command for stopping particle chains and setting their parameters back to the default for the device.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • Pre-Viewer 2.0 interfacing with an LSL script is a jumble of llDialog, chats, touches and possibly external web si ...ediaParams to set the url and various parameters on the face of a prim via LSL.
    14 KB (1,713 words) - 04:41, 13 May 2015

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