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  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole *** Bumpmapping (was Bumpmap Draw Distance) is available when Medium or High level of Object Detail is selected
    34 KB (5,195 words) - 03:03, 23 December 2013
  • | Controls the distance-based dropoff of audio volume (fraction or multiple of default audio rollof | Whether to use the auto default to 128 draw distance
    88 KB (10,904 words) - 01:16, 12 April 2011