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  • {{LSL Constant May conflict with any active [[llTargetOmega]] set in the root prim and prevent vehicle turns. Call [[ll
    598 bytes (81 words) - 05:41, 16 January 2011
  • <noinclude>{{Multi-lang|category=LSL|2=}}{{LSL Header{{#var:lang}}}} __NOTOC__ {{#if:{{#var:headless}}|{{#if:{{#var:active-head}}||{{#vardefine:active-head|{{#var:name}}}}}}}}
    15 KB (1,897 words) - 14:56, 5 March 2014
  • {{Multi-lang|category=LSL|2=}}{{LSL Header{{#var:lang}}}} __NOTOC__ <noinclude> {{#vardefine:active-head|{{{default|}}}}}
    12 KB (1,565 words) - 03:07, 20 August 2023
  • Note that the list of valid parameters differs from those available for [[llGetEnvironment]]. |p2_type= list|p2_name= params|p2_desc= A list of parameters to change for the parcel or region. Passing an empty list will remove any m
    3 KB (384 words) - 11:41, 27 March 2024
  • {{LSL Header|ml=*}} //Set camera parameters
    4 KB (454 words) - 18:29, 23 January 2015
  • |func_desc=Sets multiple camera parameters at once. *Scripted camera parameters are overriden for agents who are in [[Flycam|Free Camera mode]] ''(Alt + Cl
    8 KB (937 words) - 11:55, 12 May 2022
  • Furthermore, this function will ''only'' check against an agent's current active group, something which can be readily discovered by most residents using th ...overText|boolean|TRUE or FALSE}}; [[TRUE]] if the agent has '''group''' as active group, otherwise [[FALSE]].
    5 KB (833 words) - 14:47, 9 May 2019
  • {{LSL Signature/Add| {{LSL Const/Signature|PRIM_MEDIA_ALT_IMAGE_ENABLE|integer|0|b=[&nbsp;|e=&nbsp;]}}
    7 KB (1,074 words) - 11:55, 18 December 2015
  • ...Returns a parameter to its built-in default. (Only available for certain parameters.) Parameters List parameters you are authorized to view or modify.
    7 KB (1,022 words) - 14:24, 19 March 2024
  • ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===
    4 KB (504 words) - 06:23, 15 July 2014
  • Some common, or less common, LSL tips, tricks and `hacks` i'd like to share. llSensorRepeat ("noname", "invalidkey", AGENT|ACTIVE, 0.0, 0.0, 30.0);
    5 KB (647 words) - 05:47, 5 February 2016
  • Flexi, light, color, and target omega parameters can be queried or set for the entire linkset or any subset. Particle system parameters may be set for any prim(s) as well.
    11 KB (1,678 words) - 16:55, 22 December 2012
  • ...at [[llGetEnvironment]] will not immediately reflect the new environment's parameters, although the delay is typically quite small. ...Modify environment settings and day cycle" group ability '''and''' have an active agent in the sim.
    4 KB (589 words) - 11:41, 27 March 2024
  • ...at must be quoted, but how will be implementation specific' for example in LSL "" denotes a string and " will be used in place of the single quote ('). ...mand line parameters, as described in the [[Client_parameters|command line parameters]] page on the Second Life wiki.
    12 KB (1,773 words) - 14:04, 22 July 2022
  • ...of existing rolling stock''". For that reason the switch is design without active scripts inside the guide rail prims. Most of the parts of the switch are mo *Sensors look straight up for 4 meters, sensing ACTIVE unflagged, with an arc as wide as the [[Second_Life_Railroad/SLRR_standards
    10 KB (1,690 words) - 17:04, 24 January 2012
  • ==Phoenix LSL Preprocessor== ...gs found in older versions not being fixed in newer creations. The Phoenix LSL Preprocessor is a tool to help you circumvent a lot of these problems.
    13 KB (2,042 words) - 09:40, 29 August 2015
  • {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.
    7 KB (694 words) - 08:56, 25 January 2015
  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
    21 KB (3,272 words) - 00:54, 29 July 2012
  • ** Other parameters, like pitch (the angle at which it "looks down" at the vehicle), distance, llSetCameraParams([CAMERA_ACTIVE, 1]); // 1 is active, 0 is inactive
    19 KB (2,028 words) - 06:47, 6 December 2022
  • *Different animation modes override some of the prim's texture parameters, but others can still be used: *While a texture animation is active on any face of a prim, [[PRIM_NORMAL]] and [[PRIM_SPECULAR]] are forced to
    8 KB (1,119 words) - 15:26, 10 October 2023

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