Difference between revisions of "Talk:LlUnSit"

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(suggestion)
 
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::3. The agent is over land owned by the scripted object's owner
::3. The agent is over land owned by the scripted object's owner
:[[User:Omei Qunhua|Omei Qunhua]] 02:24, 4 July 2014 (PDT)
:[[User:Omei Qunhua|Omei Qunhua]] 02:24, 4 July 2014 (PDT)
::That sounds better -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 11:33, 4 July 2014 (PDT)

Latest revision as of 11:33, 4 July 2014

Not having the conditionals indented is confusing to new scripters. Strife Onizuka 00:47, 26 February 2007 (PST)

I am a somewhat novice scripter and I was wondering if there is any particular reason for adding the key rather just leaving it to identify llAvatarOnSitTarget the way it was before you edited it. --Carigorp Matzerath 11:14, 26 February 2007 (PST)

The LSL compiler does not optimize code. It should make the code run faster. Keep up the good work writing examples, we need lots of them. Strife Onizuka 11:39, 26 February 2007 (PST)

Function description/caveat

Would this be better wording for the description, and remove the caveat?

The agent id is unseated if any of the following apply:-
1. The agent is sitting on the scripted object
2. The agent is wearing the scripted object
3. The agent is over land owned by the scripted object's owner
Omei Qunhua 02:24, 4 July 2014 (PDT)
That sounds better -- Strife (talk|contribs) 11:33, 4 July 2014 (PDT)