Difference between revisions of "Talk:Mono"

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(Reply to Strife's comment.)
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::That makes total sense.  Your comment '''does''' make it sound like there's a future plan to add other languages, after adequate testing has taken place.  If so it's good news, as LSL lacks OOP and is cumbersome by comparison.  --[[User:Steamy Latte|Steamy Latte]] 09:53, 24 January 2008 (PST)
::That makes total sense.  Your comment '''does''' make it sound like there's a future plan to add other languages, after adequate testing has taken place.  If so it's good news, as LSL lacks OOP and is cumbersome by comparison.  --[[User:Steamy Latte|Steamy Latte]] 09:53, 24 January 2008 (PST)
:::In 16k you don't want OOP. Trust me. The overhead would be killer. I just want pass by reference. Pass by value is the worst feature of LSO. If I had to guess I would say that most of speed improvements come from pass by reference alone. -- [[User:Strife Onizuka|Strife Onizuka]] 17:19, 24 January 2008 (PST)

Revision as of 18:19, 24 January 2008

Here's a question about mono that the article doesn't address: Will scripters be limited to LSL or will they be able to code in C# or something else more Mono-like? --Steamy Latte 12:20, 22 January 2008 (PST)

Until LL can ensure that Mono is properly sandboxed and secure, the compiler will remain server side and the only language available will be LSL. -- Strife Onizuka 12:40, 23 January 2008 (PST)
That makes total sense. Your comment does make it sound like there's a future plan to add other languages, after adequate testing has taken place. If so it's good news, as LSL lacks OOP and is cumbersome by comparison. --Steamy Latte 09:53, 24 January 2008 (PST)
In 16k you don't want OOP. Trust me. The overhead would be killer. I just want pass by reference. Pass by value is the worst feature of LSO. If I had to guess I would say that most of speed improvements come from pass by reference alone. -- Strife Onizuka 17:19, 24 January 2008 (PST)