Difference between revisions of "Template:ColorMath"

From Second Life Wiki
Jump to navigation Jump to search
m
m
Line 13: Line 13:
|
|


{{#vardefine:hex|{{LSL Hex/Write|{{#expr:({{{1|0}}} mod 256) * 256 * 256}}|chars=2}}{{LSL Hex/Write|{{#expr:({{{2|0}}} mod 256) * 256}}|chars=2}}{{LSL Hex/Write|{{#expr:({{{3|0}}} mod 256)}}|chars=2}}}}
{{#vardefine:hex|{{LSL Hex/Write|{{#expr:{{{1|0}}} mod 256}}|chars=2}}{{LSL Hex/Write|{{#expr:{{{2|0}}} mod 256}}|chars=2}}{{LSL Hex/Write|{{#expr:({{{3|0}}} mod 256)}}|chars=2}}}}


{{#vardefine:x|{{#expr:({{{1|0}}} mod 256) / 255 round {{{round|3}}}}}}}
{{#vardefine:x|{{#expr:({{{1|0}}} mod 256) / 255 round {{{round|3}}}}}}}

Revision as of 14:25, 17 August 2014

Parameters:

  • 1 = r [0, 255]
  • 2 = g [0, 255]
  • 3 = b [0, 255]
  • hex = #rrggbb - "#" is optional

Output:

  • {{#var:hex}} - html style color integer, without "#"
  • {{#var:vector}} - LSL style vector with values [0, 1]
- 001f3f - <{{#pad:0.|5|0|right}}, {{#pad:0.122|5|0|right}}, {{#pad:0.247|5|0|right}}>
- 001F3F - <{{#pad:0.|5|0|right}}, {{#pad:0.122|5|0|right}}, {{#pad:0.247|5|0|right}}>