Difference between revisions of "Template:LSL Constants/Status/fr"

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{{!}} {{#var:value}}
{{!}} {{#var:value}}
{{#if:{{{no_default|}}}||{{!}}{{!}} [[FALSE/fr|FALSE]]}}
{{#if:{{{no_default|}}}||{{!}}{{!}} [[FALSE/fr|FALSE]]}}
{{!}} {{#var:comment}}
{{!}}-
{{!}} {{LSL Const/fr|STATUS_CAST_SHADOWS|integer|ihex=512|c=}}
{{!}} {{#var:value}} {{#if:{{{no_default|}}}||{{!}}{{!}} [[TRUE/fr|TRUE]]}}
{{!}} {{#var:comment}}
{{!}} {{#var:comment}}
{{!}}}
{{!}}}

Revision as of 12:11, 11 April 2009

Constantes Valeurs par défaut Descriptions
STATUS_PHYSICS 0x1 FALSE
STATUS_ROTATE_X 0x2 TRUE
STATUS_ROTATE_Y 0x4 TRUE
STATUS_ROTATE_Z 0x8 TRUE
STATUS_PHANTOM 0x10 FALSE
Constantes Valeurs par défaut Descriptions
STATUS_SANDBOX 0x20 FALSE
STATUS_BLOCK_GRAB 0x40 FALSE
STATUS_DIE_AT_EDGE 0x80 FALSE
STATUS_RETURN_AT_EDGE 0x100 FALSE
STATUS_CAST_SHADOWS 0x200 TRUE
STATUS_DIE_AT_EDGE - si l'objet est rezzé par un script, la valeur par défaut est TRUE
Constantes Descriptions
STATUS_PHYSICS 0x1
STATUS_ROTATE_X 0x2
STATUS_ROTATE_Y 0x4
STATUS_ROTATE_Z 0x8
STATUS_PHANTOM 0x10
Constantes Descriptions
STATUS_SANDBOX 0x20
STATUS_BLOCK_GRAB 0x40
STATUS_DIE_AT_EDGE 0x80
STATUS_RETURN_AT_EDGE 0x100
STATUS_CAST_SHADOWS 0x200