Difference between revisions of "Template:LSL Function/inventory"

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m
m (stupid me :p)
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<includeonly>{{#if:
<includeonly>{{#if:
{{DEBUG_CHANNEL}}
{{:DEBUG_CHANNEL}}


{{#vardefine:p_{{{1|none}}}_desc|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{{type|item}}}}}}} in the prim&#39;s inventory {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true| or {{HoverLink|UUID|Universally Unique IDentifier}}}}}}
{{#vardefine:p_{{{1|none}}}_desc|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{{type|item}}}}}}} in the prim&#39;s inventory {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true| or {{HoverLink|UUID|Universally Unique IDentifier}}}}}}

Revision as of 06:12, 13 May 2009

Press this link after making a change, so it becomes displayed.
{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}
#var value
caveats
  • If ta is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
  • If ta is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
p_ta_desc a sound in the prim's inventory or UUID
p_ta_hover a sound in the prim's inventory or UUID
{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}
#var value
caveats
  • If ta is missing from the prim's inventory or it is not a sound then an error is shouted on DEBUG_CHANNEL.
p_ta_desc a sound in the prim's inventory
p_ta_hover a sound in the prim's inventory