Difference between revisions of "Template:LSL Function/offset"

From Second Life Wiki
Jump to navigation Jump to search
m
m
Line 1: Line 1:
{{LSL Injection Test}}<noinclude></noinclude>{{#if:
{{LSL Injection Test}}<noinclude></noinclude>{{#if:


{{#vardefine:p_{{{1|}}}_desc|offset relative to the {{#switch:{{{local|}}}|*|=prim's|#default={{{local|}}}|object=object's}} position and expressed in [[Viewer coordinate frames#Local|local coordinates]]{{{desc|}}}}}
{{#vardefine:p_{{{1|}}}_desc|offset relative to the {{#switch:{{{local|}}}|*|=prim's|#default={{{local|}}}|object=object's}} position and expressed in [[Viewer coordinate frames#Local|local coordinates]]{{#if:{{{dead|}}}|&#32;and is completely ignored.}}{{{desc|}}}}}


{{#vardefine:p_{{{1|}}}_hover|offset relative to the {{#switch:{{{local|}}}|*|=prim's|#default={{{local|}}}|object=object's}} position and expressed in local coordinates{{#if:{{{hover|}}}|{{{hover|}}}|{{{desc|}}}}}}}
{{#vardefine:p_{{{1|}}}_hover|offset relative to the {{#switch:{{{local|}}}|*|=prim's|#default={{{local|}}}|object=object's}} position and expressed in local coordinates{{#if:{{{dead|}}}|&#32;and is completely ignored.}}{{#if:{{{hover|}}}|{{{hover|}}}|{{{desc|}}}}}}}
 
{{#if:{{{dead|}}}|{{#vardefine:caveats|{{#var:caveats}}
*{{LSLP|{{{1|}}}}} functionality {{#switch:{{{dead|}}}|never=has not been implemented|*|#default=has been removed}}, any value provided is completely ignored. For future proofing purposes, you should use a ZERO_VECTOR for it's value.
}}


{{#if:{{{sim|}}}{{{region|}}}|
{{#if:{{{sim|}}}{{{region|}}}|

Revision as of 11:08, 18 June 2012

{{#if:




var value
desc offset relative to the prim's position and expressed in local coordinates
hover offset relative to the prim's position and expressed in local coordinates