User:Inara Pey/Media Filter

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Introduction

Second Life has rich media content: music and videos can be enjoyed in-world through the media players included in the Second Life Viewer.

While the media capabilities in the Viewer are very flexible, it is important to remember that they can also be used by others to capture information about yourself without your knowledge – and that this information can easily be transmitted to databases outside of Second Life and outside of Linden Lab’s control.

Because of this, the majority of Second Life Viewers now include a Media Filter. The Media Filter is designed to help protect you from malicious media streams that might be used to gather information about you as you travel around Second Life (such as capturing your IP address alongside your avatar details in an attempt to identify any alts you may have and link them to you).

It has been specifically designed to warn you when your Viewer has been asked to accept an incoming media stream request, allowing you to determine whether or not you wish to receive the stream before it connects to your Viewer.

This tutorial is designed to provide an overview on how to use the Media Filter, and to provide guidelines on what to look for in suspicious media streams.

Applicable Viewers

This article applies to the following Viewers:

Viewer 1.x

  • Cool VL Viewer 1.25.0.25 (or greater)
  • Dolphin Viewer 1.5.48 (or greater)
  • Phoenix Viewer 1.5.2.977 (or greater)

Viewer 2.x

  • Dolphin Viewer 2 2.5.2 (or greater)

Media and Privacy FAQ

What is media streaming?

  • Media streaming is a means by which music and video can be directed to your Viewer for your enjoyment from sources outside of Second Life
  • The music you might hear while visiting a store, the music you hear at a live event, and videos you watch on an in-world TV screen – all these are sent to your Viewer via a media stream that can originate anywhere outside of Second Life
  • The same is true for any websites, videos and so on shown through the Media On A Prim function within Viewer 2.

Why is this a risk?

  • Because there is no absolute way of knowing where such a media stream originates. Almost all streams offered in Second Life are perfectly legitimate and offer *no* threat to you
  • However, because of the way Second Life operates, it *is* possible for people to abuse the system and use a media stream in an attempt to gain information on you without you being aware of it.

What information are they after?

  • So far the main attempts in misusing media streams have been to obtain the IP Address – the digital “identity” assigned to your computer – that allows it to communicate over the Internet. In the same sense that someone needs your mailing address to send you a letter, a remote computer needs your IP address to communicate with your computer.

Why do they want this?

  • For a variety of reasons.Some believe that linking IP addresses with avatar accounts allows them to link accounts to one another – identify if you have any SL alts and who they are. Others might use the IP information to try and identify where in the real world you reside; there are many reasons for the unscrupulous to gather and link such information.

Is linking IP addresses accurate?

  • To be honest no; for some it could be more accurate than others. IP addresses work in a number of ways, and this makes such systems questionable in their accuracy
  • However, the fact that people are prepared to go to these lengths means it is advisable for you to take steps to be aware of what your computer is being asked to do.

Does using the Media Filter automatically protect me?

  • No. It acts as an advisor, letting you see what is going to on with your computer when it receives a request to stream media to you. It helps you evaluate whether or not you should accept a request from a media service located outside of Second Life
  • To further help you make a decision, this article includes some guidelines on how to identify potentially malicious media requests
  • But the final choice of what to do remains with *you*. At the end of the day, nothing can be 100% “safe” in Second Life. However, the Media Filter will help you make informed choices and help you to protect yourself.