Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

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# Streaming costs
# Streaming costs
# is it possible (or will this be considered) to let skinned mesh be influenced by the av's morph sliders
# is it possible (or will this be considered) to let skinned mesh be influenced by the av's morph sliders
# Your Topic Here!
# When you give/sell a mesh to someone, will they be able to drag/drop it on a prim?
# When you give/sell a mesh to someone, will they be able to drag/drop it on a prim?
# Has anyone looked at the avatar distortion bug? https://jira.secondlife.com/browse/CTS-261
# Has anyone looked at the avatar distortion bug? https://jira.secondlife.com/browse/CTS-261
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# Is the 64 Meter scale decided yet?
# Is the 64 Meter scale decided yet?
# Using mesh as a springboard to 'Avatar 2.0'?
# Using mesh as a springboard to 'Avatar 2.0'?
# We were told windlight is in server code but viewer code hasn't caught up yet. Any ETA on viwer-side controls for estate windlight?
# Your Topic Here!

Revision as of 12:08, 20 October 2010

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: October 20, 2010.


Agenda

October 20, 2010

  1. updates!
    1. mesh viewer source code
    2. mesh project JIRA category
  2. Other Uses for UploadObjectAsset
  3. Streaming costs
  4. is it possible (or will this be considered) to let skinned mesh be influenced by the av's morph sliders
  5. When you give/sell a mesh to someone, will they be able to drag/drop it on a prim?
  6. Has anyone looked at the avatar distortion bug? https://jira.secondlife.com/browse/CTS-261
  7. Is there any news on mesh specific LSL functions?
  8. What would people like to see from a web inventory interface?
  9. Is the 64 Meter scale decided yet?
  10. Using mesh as a springboard to 'Avatar 2.0'?
  11. We were told windlight is in server code but viewer code hasn't caught up yet. Any ETA on viwer-side controls for estate windlight?
  12. Your Topic Here!