Difference between revisions of "User:Viktoria Dovgal/litterbox"

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(New page: <!-- USE_MOTION_PRIORITY = -1, LOW_PRIORITY = 0, MEDIUM_PRIORITY, //1 HIGH_PRIORITY, //2 HIGHER_PRIORITY, //3 HIGHEST_PRIORITY, //4 ADDITIVE_PRIORITY = LL_CHARACTER_MAX_PRIORITY // 7 --> ...)
 
(Removing all content from page)
 
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<!--
USE_MOTION_PRIORITY = -1,
LOW_PRIORITY = 0,
MEDIUM_PRIORITY, //1
HIGH_PRIORITY, //2
HIGHER_PRIORITY, //3
HIGHEST_PRIORITY, //4
ADDITIVE_PRIORITY = LL_CHARACTER_MAX_PRIORITY  // 7
-->


newview/llvoavatar.cpp
{| class="sortable" {{prettytable}}
|-{{Hl2}}
!Animation Name
![[UUID]]
!Source
!Priority
!class="unsortable"|Description
|- <!-- ANIM_AGENT_BODY_NOISE -->
|body_noise
|9aa8b0a6-0c6f-9518-c7c3-4f41f2c001ad
|LLBodyNoiseMotion innewview/llvoavatar.cpp
|2
|Minor torso turns
|- <!-- ANIM_AGENT_BREATHE_ROT -->
|breathe_rot
|4c5a103e-b830-2f1c-16bc-224aa0ad5bc8
|LLBreatheMotionRot in newview/llvoavatar.cpp
|1
|Chest motion
|- <!-- ANIM_AGENT_EDITING -->
|editing
|2a8eba1d-a7f8-5596-d44a-b4977bf8c8bb
|LLEditingMotion in llcharacter/lleditingmotion.cpp
|2
|Left arm follows selected and edited objects
|- <!-- ANIM_AGENT_EYE -->
|eye
|5c780ea8-1cd1-c463-a128-48c023f6fbea
|LLEyeMotion in llcharacter/llheadrotmotion.cpp
|1
|Eye rotation and blinking
|- <!-- ANIM_AGENT_FLY_ADJUST -->
|fly_adjust
|5c780ea8-1cd1-c463-a128-48c023f6fbea
|LLFlyAdjustMotion in llcharacter/llkeyframewalkmotion.cpp
|3
|Add body roll during flight
|- <!-- ANIM_AGENT_HAND_MOTION -->
|hand_motion
|ce986325-0ba7-6e6e-cc24-b17c4b795578
|LLHandMotion in llcharacter/llhandmotion.cpp
|1
|Sets standard hand poses defined in other animations
|- <!-- ANIM_AGENT_HEAD_ROT -->
|head_rot
|e6e8d1dd-e643-fff7-b238-c6b4b056a68d
|LLHeadRotMotion in llcharacter/llheadrotmotion.cpp
|1
|Moves head and torso to follow the avatar's look at position (cursor, camera).
|- <!-- ANIM_AGENT_PELVIS_FIX -->
|pelvis_fix
|0c5dd2a2-514d-8893-d44d-05beffad208b
|LLPelvisFixMotion in newview/llvoavatar.cpp
|0
|Makes corrections to keep avatar standing upright
|- <!-- ANIM_AGENT_TARGET -->
|target
|0e4896cb-fba4-926c-f355-8720189d5b55
|LLTargetingMotion in llcharacter/lltargetingmotion.cpp
|2
|Move body with look at position
|- <!-- ANIM_AGENT_WALK_ADJUST -->
|walk_adjust
|829bc85b-02fc-ec41-be2e-74cc6dd7215d
|LLWalkAdjustMotion in llcharacter/llkeyframewalkmotion.cpp
|2
|Makes walking corrections for terrain, turns.
|}

Latest revision as of 19:16, 23 August 2008