Difference between revisions of "User Experience Interest Group/Topics"

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This is a running list of topics for the [[User Experience Interest Group]] discussions. If you have a topic request or suggestion, edit this page to add it ''at the end'' of the appropriate list.  
This is a running list of topics for the [[User Experience Interest Group]] discussions. If you have a topic request or suggestion, edit this page to add it at the end of the appropriate list. Try to keep the topic description concise, ideally a single line or sentence.


If you add a topic, please sign it with <nowiki>(~~~~)</nowiki>. That will be converted to your name and the current date, so we can easily see how recent a topic is. For example:
If you add a topic, please sign it with <code><nowiki>''(~~~~)''</nowiki></code>. That will be converted to your name and the current date, so we can easily see how recent a topic is. For example:


  <nowiki>* Ways to make inventory easier to use. (~~~~)</nowiki>
  <nowiki>* Ways to make inventory easier to use. ''(~~~~)''</nowiki>


Becomes:
Becomes:


* Making inventories easier to manage. ([[User:Jacek Antonelli|Jacek Antonelli]] 06:59, 4 November 2008 (UTC))
* Ways to make inventory easier to use. ''([[User:Jacek Antonelli|Jacek Antonelli]] 06:59, 4 November 2008 (UTC))''
 


== Topic Requests (High Priority) ==
== Topic Requests (High Priority) ==


These are topics that someone has requested to be discussed soon. When selecting the weekly topic, topic requests usually take priority over the fallback topics.
These are topics that someone has requested to be discussed soon. When selecting the weekly topic, topic requests usually take priority over the fallback topics. If you add a request, please IM Jacek Antonelli to make sure she notices it.


* Support for users with visual disturbances:
* ''(Edit the page to add yours here!)''
** Alternatives to colour coding for information (e.g. for those with colour blindness, dyslexia, Irlen-Myers);
** Alternative fonts (serif and sans-serif skins) for improved legibility;
** Possibly extending to hooking into the blind support tools such as screen readers, tools to enable heightened contrast etc. ([[User:Eloise Pasteur|Eloise Pasteur]] 01:34, 12 November 2008 (UTC))
** Assessibility requirements vary enormously on an individual basis.  An open-ended solution to UI extension such as provided by our [[Client-side Scripting for HUDs and Widgets]] topic suits this admirably. [[User:Morgaine Dinova|Morgaine Dinova]] 07:15, 16 November 2008 (UTC)


* Given the new arrangements under which Lindens now appear only rarely at UEIG meetings, I would like to suggest that the topic we hammered out at the last meeting and [[Client-side Scripting for HUDs and Widgets|which I've now written up]] be offered for their consideration at the next such "special" meeting (I believe that's scheduled for Thu 4th Dec).  As it's reasonably well presented and easy to digest, hopefully we could get a very focussed response. [[User:Morgaine Dinova|Morgaine Dinova]] 05:41, 16 November 2008 (UTC)
If you have a topic request, edit this page to add it! Remember to keep it concise.


== Fallback Topics (Low Priority) ==
== Fallback Topics (Low Priority) ==
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These are topic ideas that would be interesting to discuss, but don't need to be discussed soon.
These are topic ideas that would be interesting to discuss, but don't need to be discussed soon.


* Even more about HUDs. We just can't talk about enough! [[User:Geneko Nemeth|Geneko Nemeth]] 00:12, 7 November 2008 (UTC)
* What OpenSim creators want in a viewer. ''(Geneko 00:46, 20 November 2009 (UTC))''
** Thinking about it, in-world ''vendors and signs'' are very similar to HUDs, except they aren't attached. [[User:Geneko Nemeth|Geneko Nemeth]] 00:12, 7 November 2008 (UTC)
* "Beyond SL": in what ways would viewers evolve if they weren't tied to SL? ''(Morgaine 00:46, 20 November 2009 (UTC))''
* Improving usability of online marketplaces, integrating them in the viewer. ''([[User:Jacek Antonelli|Jacek Antonelli]] 00:46, 20 November 2009 (UTC))''
* Accessing SL with 3D Displays (stereoscopic and other methods). ''(Morgaine 00:56, 18 December 2009 (UTC))''
* Bugs / issues that affect a specific use case or demographic (builders, clothing creators, animators, models, shoppers, etc.). ''([[User:Jacek Antonelli|Jacek Antonelli]] 00:46, 20 November 2009 (UTC))''
* ''(Edit the page to add yours here!)''


* I suggest that we discuss the sad topic of "''If Lindens are able to be present here officially now only one hour per month, then in effect any real interest they may have had in receiving feedback on User Experience has been abandoned.''" [[User:Morgaine Dinova|Morgaine Dinova]] 07:27, 16 November 2008 (UTC)
If you have a topic suggestion, edit this page to add it! Remember to keep it concise.
 
* (If you have a topic suggestion, edit this page to add it!)


== Past Topics ==
== Past Topics ==


These are topics that have been discussed at past meetings, along with a link to the transcript of the related meeting(s).
Please see the [[User Experience Interest Group/Transcripts|transcripts page]] for topics discussed at past meetings.
 
* ([[User Experience Interest Group/Transcripts/2008-11-06|Nov 6 2008]]) More details from the Lindens about the [http://blog.secondlife.com/2008/11/03/transforming-the-second-life-experience/ partnership with Big Spaceship]. E.g. how and in what ways do they plan to improve the new user experience? ([[User:Jacek Antonelli|Jacek Antonelli]] 07:05, 4 November 2008 (UTC))
 


== Topics Fanout ==
== Topics Fanout ==


The following links factor out specific topics addressed at UEIG meetings:
The following links factor out specific topics addressed at UXIG meetings:


* [[Client-side Scripting for HUDs and Widgets]]
* [[Client-side Scripting for HUDs and Widgets]]
* ''add more here''
* ''add more here''


<!-- Preserved for easy copy & pasting when needed:
[[Category:User Experience]]
 
__NOTOC__
* (There are no topic requests right now. If you have a topic request, edit this page to add it!)
* (There are no fallback topics right now. If you have a topic suggestion, edit this page to add it!)
 
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Latest revision as of 22:56, 30 March 2010

This is a running list of topics for the User Experience Interest Group discussions. If you have a topic request or suggestion, edit this page to add it at the end of the appropriate list. Try to keep the topic description concise, ideally a single line or sentence.

If you add a topic, please sign it with ''(~~~~)''. That will be converted to your name and the current date, so we can easily see how recent a topic is. For example:

* Ways to make inventory easier to use. ''(~~~~)''

Becomes:

  • Ways to make inventory easier to use. (Jacek Antonelli 06:59, 4 November 2008 (UTC))

Topic Requests (High Priority)

These are topics that someone has requested to be discussed soon. When selecting the weekly topic, topic requests usually take priority over the fallback topics. If you add a request, please IM Jacek Antonelli to make sure she notices it.

  • (Edit the page to add yours here!)

If you have a topic request, edit this page to add it! Remember to keep it concise.

Fallback Topics (Low Priority)

These are topic ideas that would be interesting to discuss, but don't need to be discussed soon.

  • What OpenSim creators want in a viewer. (Geneko 00:46, 20 November 2009 (UTC))
  • "Beyond SL": in what ways would viewers evolve if they weren't tied to SL? (Morgaine 00:46, 20 November 2009 (UTC))
  • Improving usability of online marketplaces, integrating them in the viewer. (Jacek Antonelli 00:46, 20 November 2009 (UTC))
  • Accessing SL with 3D Displays (stereoscopic and other methods). (Morgaine 00:56, 18 December 2009 (UTC))
  • Bugs / issues that affect a specific use case or demographic (builders, clothing creators, animators, models, shoppers, etc.). (Jacek Antonelli 00:46, 20 November 2009 (UTC))
  • (Edit the page to add yours here!)

If you have a topic suggestion, edit this page to add it! Remember to keep it concise.

Past Topics

Please see the transcripts page for topics discussed at past meetings.

Topics Fanout

The following links factor out specific topics addressed at UXIG meetings: