Difference between revisions of "User talk:Naoya Bellic"

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* Thank you for telling about English document was changed. I re-translated  [[クォータニオン]] ([[quaternion/ja]]) page.  -- [[User:Naoya Bellic|Naoya Bellic]] 15:17, 22 February 2013 (PST)
* Thank you for telling about English document was changed. I re-translated  [[クォータニオン]] ([[quaternion/ja]]) page.  -- [[User:Naoya Bellic|Naoya Bellic]] 15:17, 22 February 2013 (PST)


I'm sorry to bother you again. This is what is meant. You can use rotation or quaternion.
I'm sorry to bother you again. This is what is meant. You can use rotation or quaternion, both are valid LSL.
<lsl>
<lsl>
rotation a = <0,0,0,1>;
rotation a = <0,0,0,1>;

Revision as of 22:33, 22 February 2013

quaternion keyword got lost in translation

There is a translation issue with クォータニオン. It wasn't obvious in the English article what was meant and it got lost in translation. quaternion is actually a keyword. I would fix the problem but I do not read or speak Japanese, I've fixed the English article to make it more obvious what was meant. Thank you for your work on the LSL Portal. -- Strife (talk|contribs) 21:52, 21 February 2013 (PST)

I'm sorry to bother you again. This is what is meant. You can use rotation or quaternion, both are valid LSL. <lsl> rotation a = <0,0,0,1>; quaternion b = <0,0,0,1>; //a == b </lsl> -- Strife (talk|contribs) 21:33, 22 February 2013 (PST)