Difference between revisions of "User talk:Zero Linden/Office Hours/Discussion"

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(referencing images by UUID)
 
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# secondlifeasset:// urls would allow externally hosted documents to reference in-world content.
# secondlifeasset:// urls would allow externally hosted documents to reference in-world content.
[[User:SignpostMarv Martin|SignpostMarv Martin]] 14:39, 23 February 2007 (PST)
[[User:SignpostMarv Martin|SignpostMarv Martin]] 14:39, 23 February 2007 (PST)
:If you reference by UUID the image wouldn't need to be in the inventory of the object displaying the HTML, as well as the UUID is the only real unique identifier the asset server has.  As for the full permissions, I put a ? at the end since I wasn't sure on the requirement for full permissions.  As for the secondlifeasset:// URI that would be nice to have. I'll add it to the mix.  [[User:Thraxis Epsilon|Thraxis Epsilon]] 15:29, 23 February 2007 (PST)

Revision as of 16:29, 23 February 2007

referencing images by UUID

  1. Why do images have to be referenced by UUID for in-world HTML.
  2. llSetTexture() doesn't require full permissions.
  3. secondlifeasset:// urls would allow externally hosted documents to reference in-world content.

SignpostMarv Martin 14:39, 23 February 2007 (PST)

If you reference by UUID the image wouldn't need to be in the inventory of the object displaying the HTML, as well as the UUID is the only real unique identifier the asset server has. As for the full permissions, I put a ? at the end since I wasn't sure on the requirement for full permissions. As for the secondlifeasset:// URI that would be nice to have. I'll add it to the mix. Thraxis Epsilon 15:29, 23 February 2007 (PST)