Difference between revisions of "Video resources"

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(→‎Free: added)
(→‎Commercial: removed Hypercam, is now freeware)
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* '''[http://www.planetgamecam.com/ Game Cam] (US$24.95, Lite version is US$9.95)''' - Torley tried this briefly and found it to be buggy and reduces FPS considerably — YMMV, see how it works for you.
* '''[http://www.planetgamecam.com/ Game Cam] (US$24.95, Lite version is US$9.95)''' - Torley tried this briefly and found it to be buggy and reduces FPS considerably — YMMV, see how it works for you.
* '''[http://www.zdsoft.com/game-recorder/ Game Recorder] (US$39)'''
* '''[http://www.zdsoft.com/game-recorder/ Game Recorder] (US$39)'''
* '''[http://www.hyperionics.com/hc/index.asp HyperCam]''' (EUR29,95)- Video capturing tool


=== Mac ===
=== Mac ===

Revision as of 09:35, 28 September 2010

Note: As of Second Life 1.20, File menu > Start/Stop Movie to Disk has been removed because it was unreliable and there are better 3rd-party tools, including free ones. See VWR-2096 for details.

This page provides a list of video-recording resources with anecdotal experiences so that you can know about and use them!

Please add your knowledge and experiences to this page.

Movie recording programs

Most of these have demo versions you can try out. There's a variety of applications on the market, but to record Second Life's on-screen action correctly, a program must have OpenGL support (it usually says in the features).

Multi-platform

Free

Windows

Free

Commercial

  • Camtasia (US$299) - On the expensive side, but its strength is it can record both Second Life and standard Windows applications. It has a great lossless codec which is useful for recording relatively static content with lots of flat color — for capturing inworld footage, use a codec like DivX instead.
  • Fraps (US$37) - This is possibly the most popular video capture utility. With low CPU usage and a mature history of development, it's used by a number of notable Residents to make machinima. One disadvantage is that it doesn't have high compression options, so whatever you record will consume a lot of disk space and need encoding later. Torley Linden used to use this (before switching to Camtasia) to record raw material for Video Tutorials and video bug reproductions. Note that while it will capture the default cursor, it won't capture click action icons (the ones in the build tools' General tab, under "When Left-Clicked").
Torley Linden's recommended settings for Fraps
  • Game Cam (US$24.95, Lite version is US$9.95) - Torley tried this briefly and found it to be buggy and reduces FPS considerably — YMMV, see how it works for you.
  • Game Recorder (US$39)

Mac

Free

  • Capture Me - Originally a screen capture program for still images, now can also record MPEG-4 videos (no sound) up to 60 seconds.

Commercial

  • Camtasia (US$99) - Screen Recorder
  • Capture
  • iShowU (US$20) - fine video capture tool
  • Screenflow (US$100) - Has some very nice features, like an easy picture-in-picture mode for your iSight or other webcam, but only runs on Leopard (10.5) and lacks more advanced editing capabilities.
  • Snapz Pro X (US$69) - Generally regarded as the Mac equivalent of Fraps in terms of its popularity with Residents, it's a tad on the pricey side but very elegantly-designed.

Linux

Free

Tips 'n' tricks

  • 30 FPS (Frames Per Second) is a common, smooth rate for smooth video capture — this can be lowered later in a video editor. 25 FPS conforms with the PAL standard and is easier to achieve under poor performance conditions. The higher the framerate you try recording at, the higher the load on your computer - and the lower the performances you may achieve. Experiment! even lower framerates may be fine. For example, Opensource Obscure forces 15 FPS in his recording software and resulting videos are smooth.
  • Use a capture resolution suitable for the method of delivery. For example, web videos (uploaded to YouTube and such) tend to be smaller, both in dimensions and filesize, than videos meant to be downloaded to desktop and played. See QuickTime Tutorials for more info. Again, experiment! If you record at a lower size, the load on your computer will be lower as well, so you may be able to raise the viewer graphical settings.
  • Shadows ("Deferred Rendering") are not yet officially supported in Second Life, but they may work if your graphical card is recent and powerful enough, and they dramatically improve realism and effectiveness of videos. See this video tutorial about how to enable them in Viewer 2.
  • Experiment with Advanced_Sky_Editor and WindLight_settings to distinguish your videos - most SL machinima use default Midday lighting.
  • Use Advanced > Rendering > Features > UI (Hot key = CTRL+ALT+F1) to toggle the visibility of the user interface (useful when making machinima).
  • Use ALT SHIFT H to hide HUDs.(Viewer 1.23.5)
  • Recording footage to hard disk that Second Life's disk cache isn't on or using a RAID array will improve performance while the footage is being recorded.
  • Most video capture programs support a hotkey to start/stop recording. View your gestures list inworld via Edit menu > Gestures, and select a hotkey combination that doesn't conflict with your gestures.
  • See Torley's video tutorial creation process for his preferred settings.
  • Use a Spacenavigator mouse to achieve smooth, continuous camera movements.
  • Windows only: Sizer can be used to resize the viewer to resolutions not listed in File > Set Window Size.
  • Windows only: try installing a comprehensive codec pack for more options when compressing footage for distribution.

Related resources