Difference between revisions of "Viewerhelp:Pathfinding linksets"

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{{UIref| Filter by Name <i>text input</i> | Allows the user to filter the linksets to the subset containing the user-specified text in the Name field.}}
'''Filter by''':
{{UIref| Filter by Description <i>text input</i> | Allows the user to filter the linksets to the subset containing the user-specified text in the Description Field.}}
{{UIgroup|
{{UIref| Filter by Linkset Use <i>drop-down</i> | Allows the user to filter the linksets to the subset with the matching linkset use field.}}
{{UIref| Filter by Name | Enter text by which to filter the linkset list based on Name attribute. }}
{{UIref| Apply <i>button</i> | Applies the given filter criteria to the linkset list.}}
{{UIref| Filter by Description | Enter text by which to filter the linkset based on the Description attribute.}}
{{UIref| Clear <i>button</i> | Clear the filter criteria returning the linkset list back to the original un-filtered contents.}}
{{UIref| Filter by linkset use...  | Click to display only the linksets that match selected use.}}
{{UIref| Refresh List <i>button</i> | Refreshes the linkset list from the server.  Typically used after a linkset is added or deleted in-world.}}
{{UIref| Apply | Click to apply the filters to the linkset list.}}
{{UIref| Select All <i>button</i> | Convenient way to select all linksets in the list.}}
{{UIref| Clear | Click to clear the filters and return the linkset list back to the original un-filtered contents.}}
{{UIref| Select None <i>button</i> | Convenient way to deselect all selected linksets in the list.}}
}}
{{UIref| Show Beacon <i>checkbox</i> | When checked, a beacon will be displayed in the viewer indicating the in-world location of each selected linkset.  This can be used to locate hard-to-find or invisible linksets in the region.}}
{{UIref| Refresh list | Click to refresh the linkset list from the server.  Use after you add or delete a linkset inworld.}}
{{UIref| Take <i>button</i> | Takes the selected linkset(s) into the user's inventory.}}
{{UIref| Select all | Click to select all linksets in the list.}}
{{UIref| Take Copy <i>button</i> | Takes a copy of the selected linkset(s) into the user's inventory.}}
{{UIref| Select none  | Click to deselect all selected linksets in the list.}}
{{UIref| Return <i>button</i> | Returns the selected linkset(s) to the owner's inventory.}}
{{UIref| Show Beacon | Select to display a beacon indicating the inworld location of each selected linkset.  Use to locate hard-to-find or invisible linksets in the region. }}
{{UIref| Delete <i>button</i> | Deletes the selected linkset(s) from the region.}}
{{UIref| Take | Click to take the selected linkset(s) into your inventory.}}
{{UIref| Teleport Me To It <i>button</i> | Teleports the user to the selected linkset.  This is useful to rapidly find linksets located far away from the user.  <b>Note</b> that this button is only enabled when 1 linkset is selected.}}
{{UIref| Take Copy | Click to take a copy of the selected linkset(s) into your inventory.}}
{{UIref| Choose Linkset Use <i>drop-down</i> | Allows the user to edit the linkset use field of the selected linkset(s).}}
{{UIref| Teleport Me To It  | Teleports you to the selected linkset.  Useful to find faraway  linksets.  <b>Note</b> this button is only enabled when you have selected one linkset.}}
{{UIref| Walkability Coefficients <i>text inputs</i> | Allows the user to edit the individual walkability coefficients for each character type (A, B, C, D).
{{UIref| Return  | Click to returns the selected linkset(s) to the owner's inventory.}}
{{UIref| Delete | Click to delete the selected linkset(s) from the region.}}
{{UIref| Choose Linkset Use | Change the linkset use attribute of the selected linkset(s).}}
{{UIref| Walkability Coefficients | Enter individual walkability coefficients for each character type (A, B, C, D).


Walkability coefficients range from 0% to 100% to determine the influence the effect the linkset has on a character's speed while the character is traversing across the linkset object.
Walkability coefficients range from 0% to 100% to determine the influence the effect the linkset has on a character's speed while the character is traversing across the linkset object.


For example, a linkset with Walkability Coefficient of 50% for character type A will cause characters of type A to reduce their speed by half while the character is traversing the object.}}
For example, a linkset with Walkability Coefficient of 50% for character type A will cause characters of type A to reduce their speed by half while the character is traversing the object.}}
{{UIref| Apply Changes <i>button</i> | After making changes to the selected linkset(s) use type and/or walkability coefficients, the user <b>MUST</b> click on Apply Changes to affect the linksets attributes.}}
{{UIref| Apply Changes | Click to apply changes to the selected linkset(s) use type and/or walkability coefficients.}}


{{KBwarning|For linksets with use fields marked as "[restricted]", only certain linkset use modes are available.  This restriction is the result of the object not having modifiable permission enabled for the user.}}
====Notes====
<br><br>
* For linksets with use fields marked as "[restricted]", only certain linkset use modes are available.  This restriction is the result of the object not having modifiable permission enabled for the user.
{{KBwarning|The "[Terrain]" linkset is available to be viewed and edited by the estate managers only.  Additionally, while the walkability coefficients for the "[Terrain]" linkset are modifiable by estate managers, the Linkset Use field of "[Terrain]" linkset is not modifiable by anyone and will always be "Walkable".}}
 
* For linksets with use fields marked as "[concave]", the linkset use modes for Material Volume and Exclusion Volume are not available.  This restriction is the result of the shape object not being convex.  All pathfinding volumes '''must''' be convex.
 
* The "[Terrain]" linkset is available to be viewed and edited by the estate managers only.  Additionally, while the walkability coefficients for the "[Terrain]" linkset are modifiable by estate managers, the Linkset Use field of "[Terrain]" linkset is not modifiable by anyone and will always be "Walkable".

Latest revision as of 19:18, 6 August 2012

Filter by:

Filter by Name   Enter text by which to filter the linkset list based on Name attribute.
Filter by Description   Enter text by which to filter the linkset based on the Description attribute.
Filter by linkset use...   Click to display only the linksets that match selected use.
Apply   Click to apply the filters to the linkset list.
Clear   Click to clear the filters and return the linkset list back to the original un-filtered contents.
Refresh list   Click to refresh the linkset list from the server. Use after you add or delete a linkset inworld.
Select all   Click to select all linksets in the list.
Select none   Click to deselect all selected linksets in the list.
Show Beacon   Select to display a beacon indicating the inworld location of each selected linkset. Use to locate hard-to-find or invisible linksets in the region.
Take   Click to take the selected linkset(s) into your inventory.
Take Copy   Click to take a copy of the selected linkset(s) into your inventory.
Teleport Me To It   Teleports you to the selected linkset. Useful to find faraway linksets. Note this button is only enabled when you have selected one linkset.
Return   Click to returns the selected linkset(s) to the owner's inventory.
Delete   Click to delete the selected linkset(s) from the region.
Choose Linkset Use   Change the linkset use attribute of the selected linkset(s).
Walkability Coefficients   Enter individual walkability coefficients for each character type (A, B, C, D).

Walkability coefficients range from 0% to 100% to determine the influence the effect the linkset has on a character's speed while the character is traversing across the linkset object.

For example, a linkset with Walkability Coefficient of 50% for character type A will cause characters of type A to reduce their speed by half while the character is traversing the object.

Apply Changes   Click to apply changes to the selected linkset(s) use type and/or walkability coefficients.

Notes

  • For linksets with use fields marked as "[restricted]", only certain linkset use modes are available. This restriction is the result of the object not having modifiable permission enabled for the user.
  • For linksets with use fields marked as "[concave]", the linkset use modes for Material Volume and Exclusion Volume are not available. This restriction is the result of the shape object not being convex. All pathfinding volumes must be convex.
  • The "[Terrain]" linkset is available to be viewed and edited by the estate managers only. Additionally, while the walkability coefficients for the "[Terrain]" linkset are modifiable by estate managers, the Linkset Use field of "[Terrain]" linkset is not modifiable by anyone and will always be "Walkable".