Release Notes/Second Life Release/3.7.21.296904

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Release Notes for v3.7.21 (296904) - Second Life Viewer

Known Issues
Please see the Known Issues for important information and limitations.

Second Life Release Viewer version 3.7.21.296904

Released on November 25, 2014.

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[ Windows | Macintosh | Linux]


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Release Notes

 

This release adds some fixes to previously released changes in the way we handle joint offsets in rigged meshes. Originally, if you attached multiple meshes with joint offsets, the results were unpredictable, depending on the order in which the attachments were processed. This means that you could see yourself with different joint positions at different times, and the way you saw yourself might not match up to what others saw. With these changes, the behavior is deterministic, so wearing the same set of meshes should always produce the same joint positions, and the way you see yourself should consistently match the way others will see you.The process for removing attached meshes is also more robust, so you should be able to reliably get your old joint positions back after meshes are removed. People running un-updated viewers will continue to see the original behavior with the original bugs, but will not experience any new regressions due to these changes.

This release also fixes some issues found with adding and removing attachments after the recent AISv3 deploy, and improves the status information shown in inventory for attached objects.

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Resolved Issues

 
  • MAINT-4158 Avatar distorted when changing outfits
  • MAINT-4196 "Wear" Behaves Erratically For Attachments on Same Point
  • MAINT-4350 Attachments scripted to llDetachFromAvatar on region change show as "Worn on invalid attachment point" in inventory after region change on AIS3 enabled viewers only.
  • MAINT-4537 Change in Maintenance Viewer breaks my joint rigged mesh avatar
  • MAINT-4572 Body crusher animations for quadruped avatars do not appear to load
  • MAINT-4605 [LION] Avatar eyes sometimes disappear after adding or removing rigged mesh
  • MAINT-4606 [LION] Avatar shape is deformed after removing some rigged meshes. Deformation is only seen by users on the Lion viewer, not default release.
  • MAINT-4687 [vwr_attachment-fixes-drtvwr-388-2] "Petite" avatars render deformed for the wearer but not for observers


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Known Issues

 
  • MAINT-809 Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
  • MAINT-3200 WL Haze effects are inconsistent between solid and transparent objects under water.
  • MAINT-3197 Rigged alpha attachments don't render for impostors.
  • MAINT-3198 Legacy bumpiness renders funny on HUD faces with custom alpha mode
  • MAINT-3213 Brightness and Darkness legacy bump maps render incorrectly on Intel GPUs.
  • MAINT-4158 Avatar distorted when changing outfits
  • WEB-4659 Direct Delivery Outbox fails in Linux build
  • BUG-7783 Crash on launch in GPU benchmark