Search results

Jump to navigation Jump to search
  • ...eger]] <!--[[#Constants|-->PARCEL_MEDIA_COMMAND_*<!--]]--> flags and their parameters |constants={{LSL Constants/Parcel Media|all|b=*}}
    1 KB (202 words) - 13:07, 22 January 2015
  • {{LSL Header|ml=*}} //Set camera parameters
    4 KB (454 words) - 17:29, 23 January 2015
  • ...and gets back an LLSD map of capability uri's. Finally, the script posts parameters to its MapLayer capability uri and gets the MapLayer response, which is dum //Mono is the future VM for LSL, LSO is the current VM of LSL.
    11 KB (1,312 words) - 23:13, 9 May 2021
  • {{LSL Function/position|pos|region=*}} {{LSL Function/position|look_at|local=*}}
    2 KB (337 words) - 08:51, 8 November 2024
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    6 KB (780 words) - 14:14, 24 January 2015
  • * Tests all LSL language features [[LSL Language Test 2]]
    19 KB (1,361 words) - 12:46, 25 January 2015
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    9 KB (1,306 words) - 14:14, 24 January 2015
  • {{LSL Header}} ...To understand the logic, it is best to pull the code apart but be wary of LSL's strict order of operations.
    27 KB (3,241 words) - 00:42, 6 February 2023
  • *# B for trains going down the branch line, from the merge side toward the headi ...ts that talk to the Guide rail sections as well as the train sensors A and B.
    10 KB (1,690 words) - 16:04, 24 January 2012
  • ...of a token. The token may be followed by a parameter. Multiple tokens and parameters may be sent in a single message. However, a single message should not cont ...he tokens and parameters the device understands, as well as the tokens and parameters it might use itself to communicate with other rfedip-compliant devices.
    32 KB (4,547 words) - 09:54, 30 December 2015
  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
    21 KB (3,272 words) - 23:54, 28 July 2012
  • {{LSL Header}} // Emission parameters
    20 KB (1,584 words) - 09:56, 25 January 2015
  • HexText is an LSL script to display Unicode text on 8 faced prims within Second Life. Support * Touch the creator object. A dialog appears where you can set some parameters of the new display:
    11 KB (1,691 words) - 08:56, 26 December 2020
  • ...commands and values, separated by comma and space chars. The commands and parameters are b) This command puts a blank image on each face and sets it medium shiny:
    18 KB (2,289 words) - 17:44, 30 May 2016
  • ...'' is a standard RGB [[Textures|texture]] where the R (red), G (green) and B (blue) channels are mapped onto X, Y, and Z space. Sculpt Textures are simi ...created in-world tools with LSL and web code - you can select a number of parameters or edit a array of normal prims from which the program calculates the point
    15 KB (2,425 words) - 08:33, 17 August 2009
  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
    79 KB (13,131 words) - 10:19, 30 December 2015
  • : Other parameters after a second "/" should be ignored, as they could be used for a future ex : [[LSL http server]] or [[llEmail]] may be a better way to keep contact between th
    7 KB (1,266 words) - 17:51, 7 December 2011
  • * Addition of extra parameters * Execution of older versions (with fewer parameters)
    24 KB (3,553 words) - 17:59, 29 March 2023
  • |<font color=#9d00a5><b>Dante Spectre</b></font> |<font color=#a50018><b>Duckie Dickins</b></font>
    34 KB (5,343 words) - 10:00, 22 January 2014
  • |<font color=#440044><b>Andrew Linden</b></font> |<font color=#00b55a><b>AnnMarie Otoole</b></font>
    33 KB (5,356 words) - 16:40, 8 June 2012

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)