Search results
Jump to navigation
Jump to search
- {{LSL Function/inventory|texture|uuid=true|type=texture|full=*}}{{LSL Function/link-face|link|face}} // Obtain the current texture parameters and replace the texture only.2 KB (335 words) - 06:15, 30 November 2023
- {{#vardefine:normal_const|{{LSL Const|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the [[ * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav6 KB (821 words) - 08:17, 2 July 2024
- {{#vardefine:normal_const|{{LSL Const/ja|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav6 KB (781 words) - 04:16, 8 October 2023
- {{#vardefine:normal_const|{{LSL Const|PRIM_GLTF_NORMAL|integer|45|c=Used to {{GetSet|{{{1|}}}|get|set|/}} t * To clear any override parameters, supply an empty string ("") in the parameter slot.4 KB (630 words) - 16:05, 25 June 2024
- {{#vardefine:specular_const|{{LSL Const|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav7 KB (909 words) - 08:20, 2 July 2024
- {{#vardefine:normal_const|{{LSL Const|PRIM_GLTF_EMISSIVE|integer|46|c=Used to {{GetSet|{{{1|}}}|get|set|/}} * To clear any override parameters, supply an empty string ("") in the parameter slot.5 KB (676 words) - 07:07, 29 June 2024
- {{#vardefine:normal_const|{{LSL Const|PRIM_GLTF_METALLIC_ROUGHNESS|integer|47|c=Used to {{GetSet|{{{1|}}}|g * To clear any override parameters, supply an empty string ("") in the parameter slot.5 KB (686 words) - 16:21, 25 June 2024
- {{LSL Header|ml=*}} ''Parameters: <code>scriptName</code>''9 KB (1,546 words) - 14:46, 6 September 2013
- {{#vardefine:specular_const|{{LSL Const/ja|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} t * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav6 KB (873 words) - 04:18, 8 October 2023
- {{#vardefine:normal_const|{{LSL Const|PRIM_GLTF_BASE_COLOR|integer|48|c=Used to {{GetSet|{{{1|}}}|get|set|/ * To clear any override parameters, supply an empty string ("") in the parameter slot.5 KB (796 words) - 07:06, 29 June 2024
- *Different animation modes override some of the prim's texture parameters, but others can still be used: **Texture offsets are ignored in frame-based and [[SMOOTH]] scrolling modes.8 KB (1,123 words) - 10:50, 28 September 2024
- *Different animation modes override some of the prim's texture parameters, but others can still be used: **Texture offsets are ignored in frame-based and [[SMOOTH]] scrolling modes.7 KB (1,148 words) - 07:10, 18 December 2023
- ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl7 KB (693 words) - 09:34, 25 January 2015
- ...wiki>: I don't have a firm date yet but we're getting closer to having the LSL materials functions ready to test out</nowiki></font> [12:04] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL is new parameters and lists for llSetPrimitiveParams() and the like</nowiki></font>26 KB (4,088 words) - 15:07, 27 May 2014
- ; Syntax : !vision/(color)/(alpha)/(texture)/(repeats)/(offsets)/(rotation) ::(offsets) = x/y offsets for the texture, same format as the texture tab on an prim 0.0'0.028 KB (4,708 words) - 17:15, 26 January 2014
- ...b>Moy Loon</b><nowiki>: Yeah, things that just effect the texture repeats, offsets, or just RGB, or A, has always been annoying</nowiki></font> ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font>54 KB (8,372 words) - 07:52, 21 September 2011
- {{LSL Header}} ...dapt xyXXXX to a new character set or encoding or if wanting to change the parameters for slicing, gridding, offsetting and finding the UTF8 counterpart in the i19 KB (2,145 words) - 06:42, 30 December 2012
- ...for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></font> ...up high on the list of things we'd like to do, particularly the materials LSL functions</nowiki></font>36 KB (5,718 words) - 13:44, 8 April 2014
- ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font> ...5a><b>Davido Chrome</b><nowiki>: So basically just a way to change texture parameters to an allready applied texture?</nowiki></font>34 KB (5,442 words) - 17:22, 20 April 2012
- ...7] Mæstro Linden (maestro.linden): secondly, a quick performance test for LSL materials ...ch spam a bunch of materials updates using the new materials functions for LSL38 KB (5,119 words) - 16:42, 12 June 2014