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  • [[Category:LSL 101]] {{NavNextPrev|prev=Simple Script Skeleton|next=Event Handler Parameters}} ...
    2 KB (417 words) - 12:39, 24 January 2015
  • [[Category:LSL 101]] {{NavNextPrev|prev=Functions|next=Creating a Script}} ...
    2 KB (242 words) - 12:42, 24 January 2015
  • ...eger]] <!--[[#Constants|-->PARCEL_MEDIA_COMMAND_*<!--]]--> flags and their parameters |constants={{LSL Constants/Parcel Media|all|b=*}} ...
    1 KB (202 words) - 13:07, 22 January 2015
  • {{LSL Header}}{{LSLC|Examples}} Simple script to show how to set random {{LSLGC|PrimitiveParams|primitive parameters}}. ...
    554 bytes (61 words) - 16:42, 24 January 2015
  • {{LSL Function ...lue for this function, as only one [[llSensorRepeat]] can be specified per script. ...
    1 KB (189 words) - 12:19, 17 January 2016
  • |p2_type=list|p2_name=params|p2_desc=A list of parameters to retrieve from the current environment. |caveats=*If the script can not run in the requested parcel, this function returns an empty list an ...
    2 KB (294 words) - 03:48, 9 August 2022
  • ...ides the environmental settings for a region or a parcel. The owner of the script must have permission to modify the environment on the parcel or be an estat Note that the list of valid parameters differs from those available for [[llGetEnvironment]]. ...
    3 KB (384 words) - 10:41, 27 March 2024
  • [[Category:LSL 101]] {{LSL Wikibook Index}} ...
    3 KB (558 words) - 12:46, 24 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} ||Script to easily move/rotate large builds that exceed the linkable size limit (30 ...
    655 bytes (85 words) - 16:09, 3 April 2011
  • //Name: Simple Texture Changer (for inventory)(more than one side).lsl //Technical Overview: The script finds how many textures there are in inventory, and uses a timer to change ...
    7 KB (701 words) - 08:34, 25 January 2015
  • [[Category:LSL 101]] {{NavNextPrev|prev=Event Handler Parameters|next=Variables}} ...
    4 KB (685 words) - 05:34, 18 April 2016
  • {{LSL Header}} Having spent too many hours editing the parameters of 35 flexi-prims on a kilt, and still not being pleased with the result, a ...
    2 KB (223 words) - 22:19, 24 January 2015
  • {{LSL Constant ...from a notecard, and are ready to move onto the next stage or state of the script. ...
    2 KB (215 words) - 14:35, 23 January 2015
  • {{LSL Header|ml=*}} '''The second life script''' ...
    4 KB (535 words) - 19:27, 24 January 2015
  • {{Multi-lang|2=/ko}}{{LSL Header/ko}} '''[[Getting Ready to Learn LSL/ko|LSL을 배우기 전 갖추어야 할 것들]]:''' LSL 학습을 시작하기 전에, 세컨드라이프 전반에 대한 기초적인 것을 알아두는 것이 좋다. 시작하기 위해 알아야 할 몇 가지 사항들. ...
    5 KB (641 words) - 04:58, 24 April 2010
  • ...m/wiki/Simple_Texture_Changer_(for_inventory)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (for inventory)(certain prims & all sides).lsl ...
    6 KB (670 words) - 20:08, 24 January 2015
  • {{LSL Header|ml=*}} == Chain/script commands == ...
    9 KB (1,546 words) - 13:46, 6 September 2013
  • .../Simple_Texture_Changer_(for_inventory)(multiple_prims_%26_multiple_sides).lsl ...e: Simple Texture Changer (for inventory)(multiple prims & multiple sides).lsl ...
    7 KB (758 words) - 20:10, 24 January 2015
  • {{LSL Header}} ...[Getting Ready to Learn LSL|Готовимся к изучению LSL]]:''' Перед изучением LSL полезно ознакомиться с основами Second Life. Статья содержит некоторые указ ...
    6 KB (661 words) - 04:58, 24 April 2010
  • |inject-2={{LSL Function/uuid|target|object=*}} |p2_desc=Parameters for pursuit; see below. ...
    2 KB (217 words) - 15:51, 28 October 2023
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