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  • ==Parameters== |[[vector]] {{LSL Param|color}}, [[float]] coverage, [[float]] scale, [[float]] variance, [[v
    6 KB (858 words) - 10:04, 20 January 2024
  • |p3_type=integer|p3_name=track_no|p3_desc=The elevation zone to change. 0 for water, 1 for ground level, 2 for sky 1000m, 3 for sky 2000m, 4 for sky 3000m. -1 ...at [[llGetEnvironment]] will not immediately reflect the new environment's parameters, although the delay is typically quite small.
    4 KB (589 words) - 11:41, 27 March 2024
  • * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]] * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    8 KB (1,048 words) - 22:48, 13 September 2013
  • ...json feature set was born from a desire to control / spawn viewer UI from LSL. I don't think progress has been made on that front however.</nowiki></font ...ont color=#004fc5><b>Ima Mechanique</b><nowiki>: those are the values that LSL engine uses</nowiki></font>
    34 KB (5,343 words) - 11:00, 22 January 2014
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,202 words) - 12:01, 19 September 2013
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
    26 KB (4,209 words) - 17:24, 22 March 2018
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,207 words) - 08:52, 24 September 2013
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    10 KB (1,329 words) - 00:16, 5 October 2013
  • ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-10044}} [EEP] Water is always stationary with ALM disabled
    22 KB (3,324 words) - 10:09, 27 November 2018
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole water. Previously we were using Cg (another shader language) for these
    34 KB (5,195 words) - 03:03, 23 December 2013
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-10044}} [EEP] Water is always stationary with ALM disabled
    24 KB (3,534 words) - 11:45, 20 December 2018
  • ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-10044}} [EEP] Water is always stationary with ALM disabled
    23 KB (3,444 words) - 14:20, 11 December 2018
  • ...fill in some empty space I decided to try to make an optimization pass on LSL script operations...</nowiki></font> ...lor=#330026><b>Andrew Linden</b><nowiki>: I'm testing my work against some LSL benchmarks I found on the web</nowiki></font>
    44 KB (6,663 words) - 13:58, 16 August 2011
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-10044}} [EEP] Water is always stationary with ALM disabled
    26 KB (3,855 words) - 14:44, 16 January 2019
  • # Open an environment editor (Daycycle, Sky, or Water) ...Windlights of the same type as the editor you have open (Daycycle, Sky, or Water)
    31 KB (4,613 words) - 14:12, 6 February 2019
  • # Open an environment editor (Daycycle, Sky, or Water) ...Windlights of the same type as the editor you have open (Daycycle, Sky, or Water)
    32 KB (4,865 words) - 16:37, 19 February 2019
  • ...7] Mæstro Linden (maestro.linden): secondly, a quick performance test for LSL materials ...ch spam a bunch of materials updates using the new materials functions for LSL
    38 KB (5,119 words) - 16:42, 12 June 2014
  • # Open an environment editor (Daycycle, Sky, or Water) ...Windlights of the same type as the editor you have open (Daycycle, Sky, or Water)
    34 KB (5,066 words) - 11:08, 27 February 2019
  • # Open an environment editor (Daycycle, Sky, or Water) ...Windlights of the same type as the editor you have open (Daycycle, Sky, or Water)
    34 KB (5,168 words) - 13:20, 7 March 2019
  • Persons who wish to demonstrate competence in intermediate LSL scripting. # RGB definition of a color vector in LSL and how it is different from the editor window.
    18 KB (2,980 words) - 09:01, 6 September 2010

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