Talk:Default Avatar Movement Speeds
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Benchmarked? Or hard-coded?
@Mona Eberhard has posted on the new feedback portal quite different values:
Walk mode (SL/RL) | Speed in Metres Per Second (m/s) | Speed in Kilometres Per Hour (km/h) |
---|---|---|
SL default | 3.2 | 11.52 |
RL average | 1.33 | 4.8 |
RL brisk | 1.5 | 5.4 |
RL fast | 1.75 | 8.3 |
RL slow | 0.5 | 1.8 |
Run mode (SL/RL) | Speed in Metres Per Second (m/s) | Speed in Kilometres Per Hour (km/h) |
---|---|---|
SL default | 5.12 | 18.432 |
RL jog | 1.8 | 6.48 |
RL average | 2.5 | 9 |
RL fast | 3.5 | 12.6 |
RL sprint | 7.5 | 27 |
Swim mode (SL/RL) | Speed in Metres Per Second (m/s) | Speed in Kilometres Per Hour (km/h) |
---|---|---|
SL default | (unknown) | (unknown) |
RL slow | 1 | 3.6 |
RL brisk | 1.5 | 5.4 |
RL fast | 2 | 7.2 |
My question, therefore, is how the data presented on this page was collated for the SL Wiki:
- Is it something hard-coded somewhere? (one presumes that a snippet can be extracted from the viewer's open-source code showing the built-in values)
- If not: then, what measurements have been made, using which techniques, to come up with the numbers presented here?
- And, of course, are these still reproductible, within a small margin of error? There used to be quite a lot of QA templates here on the SL Wiki; was there ever one checklist to establish a procedure to calculate if those speeds are within the expected margin of error?
Because otherwise I cannot account for the huge discrepancy between Mona's tests and the values presented here...
— Gwyneth Llewelyn (talk) 18:57, 1 April 2024 (PDT)