Difference between revisions of "Depth of Field test"
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Dan Linden (talk | contribs) (Created page with "Category:Test Scripts ==Purpose== Test the functionality of the Depth of Field [DoF] render effect. ==Sources== Depth_of_field ==Scope== Video cards with OpenGL 3.0 or…") |
Dan Linden (talk | contribs) |
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==Purpose== | ==Purpose== | ||
Test the functionality of the Depth of Field [ | Test the functionality of the Depth of Field [DOF] render effect. | ||
==Sources== | ==Sources== | ||
Line 8: | Line 8: | ||
==Scope== | ==Scope== | ||
Video cards with OpenGL 3.0 or higher | Video cards with OpenGL 3.0 or higher. | ||
==Test Plan== | ==Test Plan== | ||
===Setup=== | |||
# Choose Me menu > Preferences. | |||
# In the Preferences window, click Graphics tab. | |||
# Click Advanced button to show additional options. | |||
# Check Atmospheric shaders and Lighting and Shadows (if Lighting and Shadows is not a visible option, you'll need to get a viewer that includes the feature. See https://wiki.secondlife.com/wiki/Depth_of_field#How_can_I_see_the_depth_of_field_effect.3F). | |||
===DOF becomes stronger as you zoom closer to an object=== | |||
# Alt-zoom on an object while watching objects in the background. | |||
# '''Verify''' object in the background become fuzzier as you zoom closer to the foreground object. | |||
===DOF does nothing under water=== | |||
# Fly under water and '''verify''' the DOF effect is disabled. |
Revision as of 18:21, 1 March 2011
Purpose
Test the functionality of the Depth of Field [DOF] render effect.
Sources
Scope
Video cards with OpenGL 3.0 or higher.
Test Plan
Setup
- Choose Me menu > Preferences.
- In the Preferences window, click Graphics tab.
- Click Advanced button to show additional options.
- Check Atmospheric shaders and Lighting and Shadows (if Lighting and Shadows is not a visible option, you'll need to get a viewer that includes the feature. See https://wiki.secondlife.com/wiki/Depth_of_field#How_can_I_see_the_depth_of_field_effect.3F).
DOF becomes stronger as you zoom closer to an object
- Alt-zoom on an object while watching objects in the background.
- Verify object in the background become fuzzier as you zoom closer to the foreground object.
DOF does nothing under water
- Fly under water and verify the DOF effect is disabled.