Difference between revisions of "LlGetRegionFPS"
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*Region FPS is currently capped at 45.0 frames per second, so this function never returns greater than 45.0 | *Region FPS is currently capped at 45.0 frames per second, so this function never returns greater than 45.0 | ||
|examples=< | |examples=<source lang="lsl2"> | ||
// The beginnings of a region-info script. | // The beginnings of a region-info script. | ||
string region; | string region; | ||
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} | } | ||
} | } | ||
</ | </source> | ||
|helpers | |helpers | ||
|also_header | |also_header |
Latest revision as of 02:46, 22 January 2015
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llGetRegionFPS( );228 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the mean region frames per second.
Caveats
- Region FPS is currently capped at 45.0 frames per second, so this function never returns greater than 45.0
Examples
// The beginnings of a region-info script.
string region;
string sim;
default
{
state_entry()
{
llSetTimerEvent(1.0);
}
timer()
{
string here = llGetRegionName();
if(region != here)
{
sim = llGetSimulatorHostname();
region = here;
}
llSetText(
" REGION NAME : " + region +
"\n SIM HOSTNAME : " + sim +
"\nTIME DIALATION : " + (string)llGetRegionTimeDilation() +
"\n REGION FPS : " + (string)llGetRegionFPS(),
<0,1,0>, 1.0);
}
}
See Also
Functions
• | llGetSimulatorHostname | – | Gets the hostname of the server | |
• | llGetRegionTimeDilation | – | Gets the region time dilation |