Difference between revisions of "ROTATE"
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|name=ROTATE | |name=ROTATE | ||
|type=integer | |type=integer | ||
|value=0x20 | |value={{LSL Hex|0x20}} | ||
|desc= | |desc=Causes a texture animation to change the texture's rotation. Cannot be combined with [[SCALE]]. | ||
|examples | |examples | ||
|functions= | |functions= | ||
{{LSL DefineRow||[[llSetTextureAnim]]|}} | {{LSL DefineRow||[[llSetTextureAnim]]|}} | ||
{{LSL DefineRow||[[llSetLinkTextureAnim]]|}} | |||
{{LSL DefineRow||[[llGetTextureRot]]|}} | {{LSL DefineRow||[[llGetTextureRot]]|}} | ||
{{LSL DefineRow||[[llRotateTexture]]|}} | {{LSL DefineRow||[[llRotateTexture]]|}} |
Latest revision as of 16:56, 28 October 2023
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer ROTATE = 0x20;The integer constant ROTATE has the value 0x20
Causes a texture animation to change the texture's rotation. Cannot be combined with SCALE.
Caveats
Related Articles
Functions
• | llSetTextureAnim | |||
• | llSetLinkTextureAnim | |||
• | llGetTextureRot | |||
• | llRotateTexture |