Difference between revisions of "Accessibility"
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* In Preferences > Text Chat tab, set Chat Font Size to Large. | * In Preferences > Text Chat tab, set Chat Font Size to Large. | ||
You can also watch a video tutorial | You can also [http://blip.tv/file/975451/ watch a video tutorial]. | ||
=== Voice chat === | === Voice chat === |
Revision as of 10:06, 25 June 2008
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please do add your knowledge so we can all benefit from connecting the pieces together.
Background
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the Dazzle UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There's still a lot that needs to be done.
As of 2008-06-25, Linden Lab doesn't have a point person dedicated to accessibility & disability (who would likely work with our Resident Experience Team on usability matters), but as we've continued to hire key personnel for needed specialties and should this change, you'll find the role listed on the Employment Position Listings page.
Open source
Second Life's viewer is open source, which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the SpaceNavigator 3D mouse, which was actually integrated into Linden Lab's main viewer.
Are there any open source viewers focused on accessibility? Put them here.
Hearing-impaired
Event transcripts
Linden Lab provides text transcripts of events such as our podcast interviews and even the Second Life's 5th birthday keynotes.
Residents seeking to do the same for their events can learn how to record voice chat. Then, if you don't have time to transcribe yourself, you can use the Amazon Mechanical Turk to get an affordable transcription. If you find it confusing to set up tasks, there's also CastingWords, which also uses MTurk as an intermediary.
Visually-impaired
Text size too small?
You can enlarge this in a few ways:
- Edit menu > Preferences > General tab and increase UI Size.
- Also in the General tab, uncheck "Small Avatar Names" (to the right of "Show Names").
- In Preferences > Text Chat tab, set Chat Font Size to Large.
You can also watch a video tutorial.
Voice chat
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:
We also have VOICE CHAT video tutorials for your benefit.
Mobility-impaired
Alternative input options
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous ergonomic keyboards out there, You may consider:
- 3Dconnexion alternative mice - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.
- Frogpad - A unique form of ergonomic keyboard useful for those who've lost mobility in one hand.
- Wacom tablet - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.
Related resources
- Second Life Educators Discussion list search - Try searching the archives for keywords like "accessibility".
- Health & Medicine in Second Life - Learn more about HealthInfo island and http://slurl.com/secondlife/Healthinfo%20Island/73/88/26 visit their inworld Accessibility Center.
- Second Life Accessibility - "All about accessibility and disability in Second Life virtual worlds."
- Second Life Accessibility (a different blog with the same name) - Hasn't been updated since Nov. 2007, but has a selection of useful links on the right-hand side.
- Second Life for the Visually Impaired - Gareth White is "Analysing the accessibility of Second Life with respect to visual impairment."
Media mentions
In reverse-chronological order.
- 2007-12-07 - "wheeling in Second Life" - Video of "A person with cerebral palsy using second life with a headwand."
- 2007-01-11 - "Second Life open source accessible client" - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.
- 2004-12-15 - "The Nine Souls of Wilde Cunningham" - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.