Difference between revisions of "LlGetAndResetTime"
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m (Redirecting to LSL llGetAndResetTime) |
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{{LSL_Function | |||
|func_id=84 | |||
|func_sleep=0.0 | |||
|func_energy=10.0 | |||
|func=llGetAndResetTime | |||
|sort=GetAndResetTime | |||
|return_type=float | |||
|return_text=time in seconds. | |||
|func_footnote=Retrieves the time in seconds since since the last script reset, or since the last call to llResetTime/llGetAndResetTime, then resets the time to zero. | |||
|spec | |||
|caveats=Known to be reset by various events outside user control, such as sim resets. Reliable only for short term timing measurements. | |||
|examples=<lsl> | |||
default { | |||
state_entry() | |||
{ | |||
llResetTime(); | |||
} | |||
touch_start(integer num_touch) | |||
{ | |||
float time; | |||
time=llGetAndResetTime(); //This is equivalent to calling llGetTime(), then llResetTime() | |||
llSay(0,(string)time + " seconds have elapsed since the last touch." ); | |||
} | |||
} | |||
</lsl> | |||
|helpers | |||
|also_functions=*{{LSLG|llResetTime}} | |||
*{{LSLG|llGetTime}} | |||
|also | |||
|notes|cat1=Time | |||
|cat2 | |||
|cat3 | |||
|cat4=Stub | |||
}} |
Revision as of 20:30, 18 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llGetAndResetTime( );84 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float time in seconds.
Retrieves the time in seconds since since the last script reset, or since the last call to llResetTime/llGetAndResetTime, then resets the time to zero.
Caveats
Known to be reset by various events outside user control, such as sim resets. Reliable only for short term timing measurements.
Examples
<lsl> default {
state_entry() { llResetTime(); } touch_start(integer num_touch) { float time; time=llGetAndResetTime(); //This is equivalent to calling llGetTime(), then llResetTime() llSay(0,(string)time + " seconds have elapsed since the last touch." ); }
}
</lsl>