Difference between revisions of "User:LindaB Helendale"

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== UTF8StringLength ==
== UTF8StringLength ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/UTF8StringLength
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/UTF8StringLength
  Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits
 
Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits


== BMPbase64 ==
== BMPbase64 ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64
   Create textures in-world as base64 encoded BMP image.
   Create textures in-world as base64 encoded BMP image.


== getMeshLODsize==
== getMeshLODsize==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/getMeshLODsize
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/getMeshLODsize
   Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.
   Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.


== meshLODschemeCalculator ==
== meshLODschemeCalculator ==
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/meshLODschemeCalculator
https://wiki.secondlife.com/wiki/User:LindaB_Helendale/meshLODschemeCalculator
   Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.
   Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.

Revision as of 06:57, 11 February 2012

My contributed scripts:

UTF8StringLength

https://wiki.secondlife.com/wiki/User:LindaB_Helendale/UTF8StringLength

Returns the number of bytes a string takes in UTF-8 coding, to guard against clipped messages and to split long messages to parts that fit in the SL limits

BMPbase64

https://wiki.secondlife.com/wiki/User:LindaB_Helendale/BMPbase64

 Create textures in-world as base64 encoded BMP image.

getMeshLODsize

https://wiki.secondlife.com/wiki/User:LindaB_Helendale/getMeshLODsize

 Script to find out the byte size of a mesh in the asset server for all LOD levels, used in Land Impact calculation.

meshLODschemeCalculator

https://wiki.secondlife.com/wiki/User:LindaB_Helendale/meshLODschemeCalculator

 Prints a table of the Download cost/Streaming cost component of Land Impact for given LOD reduction scheme. Helps optimizing the LOD scheme.