Difference between revisions of "Template:LSL Constants/llGetClosestNavPoint"
Jump to navigation
Jump to search
m |
m |
||
Line 1: | Line 1: | ||
<noinclude>{{Pathfinding alpha}}</noinclude> | <noinclude>{{Pathfinding alpha}}</noinclude> | ||
{| class="sortable" {{Prettytable}} | {| id="Options" class="sortable" {{Prettytable}} | ||
|-{{Hl2}} | |-{{Hl2}} | ||
! class="sortable" | Options | ! class="sortable" | Options |
Revision as of 21:20, 6 June 2012
Options | V | Parameters | Default | Description |
---|---|---|---|---|
[ GCNP_RADIUS ] | 0 | [ float distance ] | [ 20.0 ] | Limits how far out to search for a navigation point. |
[ GCNP_STATIC ] | 1 | [ integer use_static_mesh ] | [ FALSE ] | Specifies whether the test should use the static or dynamic nav mesh. In the static case, all dynamic obstacles are ignored. |
[ CHARACTER_TYPE ] | 6 | [ integer type ] | [ CHARACTER_TYPE_NONE ] | Filters nav points by eliminating nav mesh faces which are 0% walkable for the specified character type. In the default CHARACTER_TYPE_NONE case, all nav mesh faces are included. |