Geometry and Physics VAG
Revision as of 18:21, 16 October 2007 by Burhop Piccard (talk | contribs) (→Modeling Techniques used to express viewpoint)
Purpose
The Geometry and Physics Viewpoint Advacy Group exists to provide input for archtectural design that is focused on the (virtual) physical modeling of objects.
See the Architecture Working Group and the [Viewpoint Advacy Groups] for more information.
List of concerns addressed by this viewpoint
Areas of concern addressed by the viewpoint include:
- Describing the physical shape of the object.
- Describing the physical and material properties of the object (mass, color, material, surface texture).
- Efficient comunication of Geometric and physical properties.
- Use of open standards that allow for predictable sharing of data with various systems and tools
- Creation of data using various 3D modeling tools (i.e. Maya, Sketchup, 3D CAD, etc.)
- Reading of data by other software (other VW's, design and modeling tools, physics engines).
Areas not addressed by this viewpoint
- Display is not addressed by the viewpoint. This is expected to be a fairly complex topic posibly involving differnet viewers and display technologies. Another VAG is needed for this.
Source of Viewpoint
Organziation
Joining
Anyone with an interest in this Viewpoint is welcome to join. You should join the [AW_Groupies] group in Second Life.
In world meetings
We meet once a week in-world and more if people are available.
Also members are active on the wiki and in the SLDEV mailing list.
Meetings are scheduled via the "SL AW Groupies" google calendar"
Meeting Agendas
Each meeting should have an agenda --- which will be distributed via
- google calendar entry
- the AW Groupies In-World Meeting Agenda wiki page
Chat Logs
Modeling Techniques used to express viewpoint
None decided.
External Links
Members (Stakeholders)
- Mark Burhop (Creator)