llVolumeDetect
Revision as of 19:58, 2 March 2007 by Strife Onizuka (talk | contribs)
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Summary
Function: llVolumeDetect( integer detect );248 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
If detect is TRUE, object becomes phantom but triggers collision_start and collision_end events when other objects start and stop interpenetrating.
• integer | detect |
Caveats
- Must be applied to the root prim.
- Does not work on attachments.