Talk:Web Textures

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Revision as of 14:49, 28 January 2007 by Argent Stonecutter (talk | contribs)
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Argent, Lets try to keep these article-like, rather than discussion-like. I integrated your comments.

On the white/black list pros and cons, instead of commenting on them, put a subpoint under them to say what would mitigate that con, or just take the con out if you think it's completely bogus. Gigs Taggart 09:54, 26 January 2007 (PST)

Done -- Argent Stonecutter 12:18, 26 January 2007 (PST)

Making page moves

Please make a request to make a page move rather than making moves by cutting/pasting (just request on User talk:Rob Linden for now...we'll come up with a more streamlined process later). It's really a pain to merge histories after a cut/paste/redirect move, and much simpler to move the history/discussion and everything in one move. Thanks -- Rob Linden 10:40, 26 January 2007 (PST)

Turns out there is a move tab I overlooked. I'll use that from now on. Gigs Taggart 11:37, 26 January 2007 (PST)

Proxy

If a professional can't type in an IP address and port number, they aren't very much of a professional. Gigs Taggart 16:51, 26 January 2007 (PST)

have you ever used an anonymizing proxy chain? -- Argent Stonecutter 13:38, 28 January 2007 (PST)

Streaming Music

Streaming music differs from texture bugs:

  • A significant number of people do not use streaming media in SL because:
    • The overhead of streaming media has an impact on performance.
    • A lot of people have really bad music on their land.
  • Streaming music is limited to one parcel. Texture bugs can be anywhere.

The result is that it's a far less significant exposure: fewer people are impacted, and even for those people you can only collect data in a small number of places. -- Argent Stonecutter 13:49, 28 January 2007 (PST)