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- {{LSL Header/pl}} __NOTOC__ == Witaj w Second Life LSL Portal! ==7 KB (883 words) - 05:08, 7 June 2011
- {{LSL Header|ml=*}} ...a community effort to provide an accurate & open documentation resource on LSL for scripters of all skill levels.7 KB (922 words) - 13:21, 21 May 2024
- {{Multi-lang|1=LSL_Portal|2=/ja}} {{LSL Header/ja}} __NOTOC__ == Second Life LSL ポータルへようこそ! ==7 KB (763 words) - 11:22, 8 October 2013
- {{Multi-lang|LSL Portal|/ja}} {{LSL Header/ja|ml=*}}9 KB (889 words) - 10:54, 22 November 2023
- {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} == Добро пожаловать в Second Life LSL портал! ==11 KB (911 words) - 15:21, 18 May 2015
- PyOGP is a young, open source, python client library which provides an interface to an agent (client) of a Second Life grid. The Having this library available also allows us to test potential changes before we have finalized25 KB (3,288 words) - 08:31, 27 June 2017
- |width=100% style="padding:0 6px;"|@ Youri, you mean like the LSL Library? ...e="padding:0 6px;"|Youri there's a special forum or Lslwiki.net has a good library too236 KB (29,300 words) - 14:04, 19 May 2011
- <!--See {{DSGC||Debug Settings Categories}} for a categorized list of Debug Settings.--> | Use case insensitivity when searching in LSL editor88 KB (10,904 words) - 01:16, 12 April 2011
- <!--See {{DSGC||Debug Settings Categories}} for a categorized list of Debug Settings.--> | Path to program used to edit LSL scripts and XUI files, e.g.: /usr/bin/gedit --new-window "%s"164 KB (20,965 words) - 14:33, 1 April 2024