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  • ...that we formerly made available under the GPL. Rather, the policy sets out requirements for connecting to our Second Life service using a third-party viewer, regar ...source code.  My viewer is only for my personal use.  I do not distribute it to others.  Am I required to make my source code available to others?
    8 KB (1,397 words) - 11:57, 10 August 2011
  • {{ViewerArchNav|parent=Image System}} ...ding and writing texture data to the local disk cache (part of the [[Image System]])
    5 KB (854 words) - 09:51, 19 December 2009
  • ...ents are visible in mouselook mode" : Took that one on, created patch, got it reviewed by davep, merged into beta ...dev branch. Builds on TC. Testing that on Linux and Windows before calling it done.
    4 KB (630 words) - 18:00, 13 October 2010
  • :: It was about the sculptie-prim faq edit revert. [[User:Gigs Taggart|Gigs Tagga ...ges written by Lindens use the first level section title. Also, I believe it's not bad to use the same formatting for page title and the section title,
    3 KB (551 words) - 08:59, 5 March 2010
  • |[[Linden Lab Official:System Requirements|System Requirements]] |[http://www.kippiefriedkin.com/2008/07/25/second-life-viewer-cheatsheet/ Get It Here]
    8 KB (1,213 words) - 13:24, 24 April 2012
  • * System requirements analysis * Systems requirements analysis
    4 KB (587 words) - 15:57, 18 October 2010
  • ...t given LSL's limitations, and unfortunately [[Mono]] is unlikely to speed it up significantly. ...cript template/library you should consider your requirements carefully, as it is not advisable to schedule a lot of rapid events. If however you want to
    5 KB (731 words) - 05:38, 16 December 2015
  • * Prep a budget proposal for open build service & code review system * Systems requirements research
    5 KB (715 words) - 13:59, 12 October 2010
  • The Media Rendering Plugin system enables you to create your own media rendering plugins for the Second Life ===System requirements and tools===
    15 KB (2,059 words) - 14:32, 4 May 2011
  • ==It’s Time to Try Second Life for Work== ...world, is a new experience for most organizations. So, we’re here to make it as easy as possible. Here’s the step-by-step guide to help you get starte
    5 KB (756 words) - 17:47, 10 March 2020
  • ...tp://www.w3.org/Protocols/rfc2616/rfc2616-sec9.html#sec9.4 HEAD] request. It then looks up the URI scheme and/or MIME type in the mime_types.xml file in ...iewer begins listening on a local TCP socket and launches the PLS, passing it the socket's port number
    6 KB (966 words) - 14:33, 4 May 2011
  • ...e. Mesh content is not intended to replace the existing prim-based content system; each is a viable method of content creation in Second Life. ...allowed to sell mesh content. As a merchant, if you choose to sell mesh, it is your responsibility to communicate to your customers that the item conta
    4 KB (636 words) - 16:44, 2 February 2012
  • ...x on my branch. Got it reviewed by Q. Pulled into beta (tested locally and it fixes the problem). * Prep a budget proposal for open build service & code review system
    5 KB (719 words) - 16:16, 8 October 2010
  • '''Requirements:''' * No special instructions. It operates stand alone once installed.
    6 KB (567 words) - 09:03, 25 January 2015
  • == Interface Requirements == == Performance Requirements ==
    11 KB (1,697 words) - 10:54, 22 August 2009
  • ...about 25% larger than a normal human. This may seems a small problem, but it affects the design of everything else in the virtual space. ...to compensate for the oversize avatar, this means the in-world measurement system cannot be used to accurately duplicate real-life objects; the resulting obj
    11 KB (1,907 words) - 11:04, 4 January 2010
  • * Knowing where you are now and how to remember it, if you want to * '''To improve the existing, or create a new, system for managing Landmarks''', which should support the following:
    10 KB (1,586 words) - 08:15, 26 April 2011
  • ...ould be able to predict potential problems with a particle command and how it relates to client side performance of people viewing the object. .... The person should be able to do this in conjunction with the permissions system to animate or move an avatar and attachments on an avatar.
    19 KB (3,112 words) - 09:03, 6 September 2010
  • ...or exceeds the [http://secondlife.com/support/system-requirements/ System Requirements].}} When '''Atmospheric shaders''' is checked, and your systems supports it, the following options are available:
    6 KB (838 words) - 09:29, 15 June 2011
  • ...brary just like all the rest of ours, so we don't need to use autobuild in it's full generality. We can skip some steps and share script fragments with ...Modify this file using the <code>autobuild edit</code> command. Editing it by hand can be fragile.
    7 KB (1,143 words) - 10:00, 12 April 2017

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