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  • ...ctually if ray is used to detect a target then a message can be set to the target saying 'you've been hit' just like they do now with llSensor
    45 KB (6,437 words) - 17:48, 24 March 2011
  • ...here are some scripts that does it... like mostly in weapons, shields, HUD target tracking... etc etc</nowiki></font> ...=#0000b5><nowiki> [12:36] Vincent Nacon: well it's a complex one like HUD target tracking</nowiki></font>
    53 KB (7,972 words) - 15:25, 5 January 2012
  • ...to make a guided missile that will go around all objects till it finds its target. Like you see in the SiFi movies?</nowiki></font> ...do something else. All we promise is that it will try to get away from the target and try to hide in some sense</nowiki></font>
    57 KB (8,961 words) - 09:01, 28 February 2012
  • ...rther in terms of ROI to our clients by showing them they're hitting their target audience
    24 KB (4,191 words) - 13:16, 7 May 2008
  • * [2011/03/14 11:23] Rusalka Writer: It's tricky to run at a moving target.
    19 KB (2,438 words) - 10:26, 18 March 2011
  • ...d money are a limitation. NIOD also has the capability to demographically target users to make training a more enjoyable and effective tool within the Secon
    19 KB (2,724 words) - 18:32, 29 June 2009
  • ...ion in oneof the non-LL forums about what mesh avatars do to the collision target area for weapons. ...: that means you tickled the viewer in a way that it tried to use a render target that's not initialized
    148 KB (18,325 words) - 08:55, 26 March 2012
  • ...ke to explore how to use virtual worlds to educate and civicly engage your target population.
    28 KB (4,077 words) - 11:56, 10 February 2009
  • ...ew Linden</b><nowiki>: (2) SVC-6859 llTeleportAgentHome() sends message to target</nowiki></font> [17:07] <font color=#0000b2><b>Ardy Lay</b><nowiki>: Still a moving target</nowiki></font>
    52 KB (8,042 words) - 17:14, 25 March 2011
  • | Is this dependent on which configuraiton target (Release, Debug, etc) you use?
    41 KB (5,968 words) - 09:28, 28 February 2011
  • **'''Display Agent Target''' crosshairs with avatar's actual and rendered positions. Color coding cur
    15 KB (2,066 words) - 01:36, 12 April 2015
  • | style="white-space:normal;"|any chance to get sit target prims on it?
    50 KB (6,826 words) - 16:34, 23 August 2007
  • ...<b>tehKellz (kelly.linden)</b><nowiki>: So that would be llInSameGroup(key target) ? Don't allow the object to specify the group?</nowiki></font>
    28 KB (4,133 words) - 10:58, 10 January 2012
  • ...ts on running an event, it's always handy to have a few people around that target the griefers and make them leave the place, instead of having to deal with
    16 KB (2,699 words) - 09:49, 27 July 2019
  • ...nt color=#a50063><b>Whirly Fizzle</b><nowiki>: You can disable your lookat target from moving though...if you don't mond the zombie stare</nowiki></font> ...#00c530><b>ac14 Hutson</b><nowiki>: you wouldnt NEED to disable the lookat target if they wernet labeled.</nowiki></font>
    53 KB (8,558 words) - 19:38, 17 December 2013
  • ...nd then it would affect a fraction of the groups. I can pick one group to target and make sure it covers that group
    19 KB (2,623 words) - 16:13, 20 March 2014
  • [16:51] <font color=#999900><b>Thomas Shikami</b><nowiki>: money_given(key target, int amount)</nowiki></font> ...9900><b>Thomas Shikami</b><nowiki>: key id = llGiveInventoryTransacted(key target, name inventory)</nowiki></font>
    55 KB (8,486 words) - 06:35, 13 August 2011
  • ...hrough the features before but briefly: SET_POS_LOCAL, link version of sit target and camera related functions, http-in can return html (with restrictions),
    26 KB (4,052 words) - 10:55, 10 January 2012
  • * [15:43] [[User:Maestro Linden|Maestro Linden]]: ..even when the target avatar is in the same region, right Serenity? ...isplayName() will sometimes return "???" for a long time. Yes, even if the target is right in front of you
    46 KB (6,423 words) - 19:21, 13 January 2011
  • ...undsa Mayo: RemoteLoadScriptPIN requires that source of script be owner of target. ...5:39] Vincent Nacon: or tell people that you're giving out prizes for each target killed?
    34 KB (5,006 words) - 14:31, 3 November 2011

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