Release Notes/Second Life RC Magnum/12
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Revision as of 21:02, 17 April 2012 by Strife Onizuka (talk | contribs)
12.04.13.253827
- This is a maint-server deploy.
- Scheduled 2012-04-18
- Features
- New PRIM_SLICE value can be used in llGetLinkPrimitiveParams() and similar functions to set the slice value for prims that support slice values.
- HTTP_BODY_MAXLENGTH has been added to llHTTPRequest() allowing return body sizes up to 4k for LSO and 16k for Mono scripts
- New LSL llGetRegionAgents() function returns a list of all agent keys on the region
- Bug Fixes
- SCR-15: Add flag parameter [vector slice] to llSetPrimitiveParams PRIM_TYPE flags PRIM_TYPE_BOX, PRIM_TYPE_CYLINDER, and PRIM_TYPE_PRISM
- SVC-680: Increase HTTP Response body size from 2048 to 4096 or larger
- SVC-5488: llGetRegionAgents() -- returns list of agent keys in the current region
- SVC-6894: Excessive EnableSimulator message spamming to viewers
- SVC-7307: creation of scripts gets a nice error
- Avatar Fly Height Restriction is being raised to 5,000m.
12.03.30.252593
- This is the same code that is on the main channel.
- Scheduled 2012-04-11
- The explicit ban height for parcels is being raised to 5000m. This means that avatars that are explicitly banned from a parcel can not enter them unless they are at least 5000m above ground. This allows high-altitude fly-overs as before, but they must be done at a much higher altitude.
- This is on all RC channels.
12.03.30.252637
- This is again the "threaded region crossing" project. scheduled 2012-04-04
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- Fixed some crash modes that were discovered in the previous iteration of this project
- Fixed new crash modes.
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.03.26.252149
12.03.25.252046
- This is again the "threaded region crossing" project. scheduled 2012-03-28
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- Fixed some crash modes that were discovered in the previous iteration of this project
- Fixed new crash modes.
12.03.20.251556
- This is again the "threaded region crossing" project. scheduled 2012-03-21
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- Fixed some crash modes that were discovered in the previous iteration of this project
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.02.24.249991
- This version is on all 3 RC channels, this week
12.02.24.249991
- This was rolled back to this code on 2012-03-08
- This is a server maintenance project
- Bug Fixes
- SVC-7631 New rate throttle on llGiveInventory. The throttle was loosened to 2.5k events per 15 minutes, double the previous value.
- SVC-7660 http_request() fails to trigger on RC Magnum 12.01.27.248571
- Fixed some other miscellaneous bugs, including a few crashers
- This channel is set to match the main channel trunk code: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.02.24.249991
12.03.02.250419
- This is again the "threaded region crossing" project scheduled 2012-03-07
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- The ghosting issue has been patched.
- Fixed some cases in which avatars got 'stuck' and couldn't TP
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.02.24.249991
12.02.28.250112
- This "threaded region crossing" project scheduled 2012-02-29
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- The ghosting issue has been patched.
- Fixed some cases in which avatars got 'stuck' and couldn't TP
12.02.21.249728
- This "threaded region crossing" project scheduled 2012-02-22
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- The ghosting issue has been patched.
12.02.02.248748
- This "threaded region crossing" project scheduled 2012-02-15
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- The ghosting issue has been patched.
12.02.06.248938
- This "maint-server" project scheduled 2012-02-08
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
- SVC-7650 Color change not applied correctly on cylinder when number of faces is change by altering prim properties.
- Fixed another problem that broke some sims.
- This code is also on BlueSteel and LeTigre.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.02.06.248938
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.02.06.248938
12.01.27.248571
- This "maint-server" project scheduled 2012-02-01
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
- This code is also on BlueSteel and LeTigre.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.01.27.248571
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.01.27.248571
12.01.24.248357
- This "maint-server" project scheduled 2012-01-25
- Features
- New LSL function integer llSetRegionPos(vector position)
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- Returns 1 if the object is successfully placed within 0.1 m of position.
- Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
- Returns 0 and does not move the object if the object is dynamic (has physics enabled).
- Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- "frame_number" option added to llGetEnv()
- Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
- Bug Fixes
- SVC-7466 A notecard holds more data than a script can read
- SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
- SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
- SVC-7493 Weird mesh land impact issue
- Fixed several simulator crash bugs and potential memory leaks.
- Fixed a notecard crashing bug.
- SVC-7613 Greatly increased network activity since the 1/18/12 RC channel rolling restart
- SVC-7608 Sims are not visible when diagonally opposed. (this was not a simulator-side fix, but the bug was originally visible only in the previous iteration of this project)
12.01.13.247734
- This "maint-server" project scheduled 2012-01-18
- The project originally here had a script crashing issue and was rolled to the same RC code on the other channels.
- Features
- New LSL function integer llSetRegionPos(vector position)
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- Returns 1 if the object is successfully placed within 0.1 m of position.
- Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
- Returns 0 and does not move the object if the object is dynamic (has physics enabled).
- Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- "frame_number" option added to llGetEnv()
- Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
- Bug Fixes
- SVC-7466 A notecard holds more data than a script can read
- SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
- SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
- SVC-7493 Weird mesh land impact issue
- Fixed several simulator crash bugs and potential memory leaks.
- Fixed a notecard crashing bug.
12.01.06.247303
- This "maint-server" project scheduled 2012-01-11
- Bug Fixes
- SVC-7540 Offline email notifications received but never delivered on login.