Script Override Functions
Revision as of 06:32, 7 September 2007 by Huney Jewell (talk | contribs) (It's just an example, not really a script)
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Script Override
Well, you like to override strings, integer etc. in chat channel. For example you like to enable debug or change the channel. I find this the best solution and it can be pretty useful API framework for many listens.
USAGE: /CHANNEL Object_Name,message,value eg: /1000 Object,channel,1001
list csv_commands; integer P_channel = 1000; // channel integer key_listen; // listen key default { state_entry() { key_listen = llListen(P_channel, "", NULL_KEY, ""); } listen(integer channel, string name, key id, string message) { csv_commands = llCSV2List( llToLower( message )); // string said_name = llList2String( csv_commands, 0); string command = llList2String( csv_commands, 1); if ( command == "channel") { P_channel = (integer)llList2String( csv_commands, 2); llListenRemove( key_listen ); key_listen = llListen(P_channel, "","",""); llOwnerSay( "Listen Channel set to " + (string)P_channel); } else if(command == "avatar" || message == "AVATAR") { llSay(0, "Hello, Avatar!"); } } }
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