Bullet
Revision as of 07:34, 18 September 2007 by Huney Jewell (talk | contribs) (Let it appear a bit nicer)
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Script
Works well with Self Destruction script.
// Davada Gallant (John Girard), WWIIOLers // Distributable Bullet Code key z = "b85073b6-d83f-43a3-9a89-cf882b239488"; f() { llMakeExplosion(5, 0.1, 0.01, 2, .5, z, <0,0,0>); } default { on_rez (integer a) { llResetScript(); } state_entry () { llSetStatus(STATUS_PHYSICS, TRUE); llSetStatus(STATUS_DIE_AT_EDGE, TRUE); llSetBuoyancy(0.1); llSetDamage(100); } collision_start (integer a) { f(); llDie(); } touch_start (integer a) { f(); llDie(); } land_collision_start( vector a) { f(); llDie(); } }
See Also
Articles
- LSL Examples: Self Destruction