User talk:Capstan Clift

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Revision as of 13:02, 1 January 2008 by Capstan Clift (talk | contribs)
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Accessibility for the Blind in Second Life

Linden Labs has established an Architecture Working Groupto help steer development over the next two years. The AWG has Viewpoint Advocacy subgroups which focus on particular issues. This page is the draft document of a Viewpoint Advocacy for enabling blind users in Second Life.

Stakeholders

I am assembling a list of stakeholders, please feel free to join.

  • Bill Carter - IBM Human Ability and Accessibility Center
  • your name goes here.

You've Got to be Kidding!

This is generally the thought that crosses a person's mind when the idea of blind users participating in virtual worlds is first encountered. The very notion seems preposterous. Virtual worlds are intensely visual by nature, how can it ever be possible for a blind person to operate in them? As one continues to think about the problem, however, many possibilities begin to present themselves.