Group
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For information about the group-related windows and controls in the Viewer, see the Group Windows page.
This article is missing some important information. Look at the talkpage in case you'd like to help expanding this article.
Definition
A group in Second Life is an organisation which consits of at least two Residents.[KB]
Groups got a moderatable groupchat, at least two (and up to ten) roles with different abilities and are able to own land and items. Members in special roles can send notices to all groupmembers and can create proposals where others are able to vote. Any Resident can be a member of up to 25 different groups.
About joining and leaving, creating and deleting, inviting and kicking
You can distinguish two types of groups which are
- Open group (might have an enrollment fee)
- Closed group
You can easily join open groups by searching them[KB] and pressing the Join (L$X) button[1] in the groups info tab. In case there is no Join (L$X) button at the info tab of the group you're looking for, the group is either a closed one and you can only join when you got an invitation, or you are already a member of the group.
Leave a group[KB]To leave a group as follows:
- Select Edit > Groups from the menus at the top of the Second Life window.
- Click on the name of the group you wish to leave.
- Click Leave.
- Confirm that you'd like to leave the group by clicking OK.
ADD ADDITIONAL NOTES ABOUT "IMPOTRANT THINGS" LIKE MENTIONED IN How do I quit or leave a group?
Create a group[KB]To create a group, you need L$100 and at least one other member. In case you're willing to spend the money, operate as follows:
- Select Edit > Groups... from the menu at the top of your Second Life viewer.
- Press the Create... button on the right side.
- Your group needs a unique Name. Enter it on top of your Group Information window.
- Press Apply when you're fine with the name (you still change all other settings later, except the name).
Ensure that another person joins within 48 hours, or your group will be disbanded.
Invite someone to your groupTo invite someone to a group, you need to be in a role which got the needed ability. In case you got that, operate as follows:
- Open the Group Information window (Edit > Groups... > select your group > press Info)
- Select the Memebers & Roles tab and press the Invite New Person... button.
- Click the Open Person Chooser button from the new Group Invitation window.
- Type the name of the Resident you'd like to invite, press Find and Select.
- Repeat the previous step until all Residents you'd like to invite are listet in the Group Invitation window.
- Choose the role you'd like to assign to them from the drop down menu on the buttom of the window.
- Press the Send Invitations button and you're done =)
To kick someone out of a group, you need to be in a role which got the needed ability. In case you got that, operate as follows:
- Open the Group Information window (Edit > Groups... > select your group > press Info)
- Select the Memebers & Roles tab.
- Select the name of the Resident you'd like to kick out of the group in the memberlist.
- Press the Eject From Group button.
Note: You can select more than one Resident to remove from the group at once. Just hold the CTRL key pressed to select them.
Disband a group[KB]You can not directly delete a group, but in case you ensure that the membercount of the group remains smaller than 2 for a timeframe of 48 hours, the group will be disbanded. You can ensure that by ejecting all current members of the group and setting the group to a closed group (so no new members join). Once your group is disbanded, there is no way to get it back[KB] and the name can't be taken again.[KB]
Basics and Glossary
The Resident who created a group is called the Founder of the group and is automatically in the Owner[KB] role at the beginning. However, the Founder is also able to leave the Owner role.
Every member in the group is member of the Everyone role. Owner and Everyone role are the only two roles which can't be renamed. Owners always have all available abilities in the group.
Roles[KB]Owner[KB]
Here is a list of group roles and their default abilities.
Roles Everyone Officer Owner
Membership
Roles
Group Identity
Parcel Management
Parcel Identity
Parcel Settings
Parcel Powers
Parcel Access
Parcel Content
Object Management
Accounting
Notices
Proposals
Groups and Money
Groups do not have an account of their own, instead all group liabilities (such as land tier) and assets (such as money paid to a group-deeded object) are distributed among all members who have the ability "Pay group liabilities and receive group dividends". This ability can be found under "Accounting".
Beware, objects which are deeded to group will pay the whole group, not the original owner, if they receive money.
(Note that if the group is given money that is less than $N, where N is the number of people who will receive money, the group temporarily has an account until it gets that much money.)
Groups and Land
Related Links:
- Deeding land to groups
- Groups and Land
- Second Life groups can unify their projects and vision through group-owned land.
- How do I reclaim land that is deeded to a group?
- Why was my group disbanded?
- How do I manage objects on group-owned land?
- How do I change or remove group land contributions?
- How are group dividends calculated?
- How do I deed land to a group?
Video: How to create and join a group
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Video: Creating & joining a group
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Video: Changing your group title
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Video: Hiding groups you belong to
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Video: Setting objects to group
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Video: Let friends & groups edit your objects
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Video: Find Friends & Groups faster
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Video: What is a group liability?
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Footnotes
- ^ X stands for the enrollment fee.