Telehub Tools Test

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Written January 11, 2005. Stale, needs a run through.

   * Go to a region where you are the owner (in your estate), where there is currently no telehub.
   * Open Region/Estate
   * Under General, click "Manage Telehub..."
         o The Region/Estate floater should go away.
         o You should be switched into build mode, with the edit tool selected.
         o A floater should be under the build tools floater, called "Telehub"
         o The floater should say "no telehub". 
   * Make sure no objects are selected.
         o Connect and Disconnect buttons should be disabled.
         o Add and Remove spawnpoints should be disabled. 
   * Make a big cylinder. Name it "Cylinder".
   * Select the cylinder.
         o "Connect" should be enabled. 
   * Click "Connect".
         o The floater should say the telehub is connected to object "Cylinder".
         o Disconnect should become enabled.
         o Add Spawn should become enabled.
         o A yellow beacon should appear on the cylinder. 
   * Close the telehub tool. Fly away from the cylinder.
   * Open the world map.
   * Make sure telehub icons are enabled in the map legend.
         o The world map should show the telehub. (You have to fly away from the cylinder to see it, as your icon is pasted on top of the telehub icon.) 
   * Fly back to the cylinder. Bring up the Telehub floater again.
   * Make a default box near the cylinder. Select it.
   * Click "Add Spawn"
   * A new spawn point should be added to the list.
         o The box should have an orange beacon on it. 
   * Move the box.
         o The beacon should stay in its same position. 
   * Delete the box.
         o The beacon should stay in its same position. 
   * Move the cylinder.
         o The beacon should move, maintaining the same relative position. 
   * Make another default box. Add it as a spawn point.
         o The new spawn point should be selected in the list, and its orange beacon should show. 
   * Delete the box.
   * Click back and forth on the two spawn points in the list.
         o The orange beacon should move to show each spawn point's position. 
   * Make sure "Allow Direct Teleport" is turned off for this estate.
   * With another avatar, teleport to this region.
         o The avatar should be placed at the first spawn point. 
   * Teleport the avatar away.
   * Teleport back to the telehub.
         o The avatar should be placed at the next spawn point. 
   * Delete one of the spawn points.
         o It should disappear from the list. 
   * Log out, then back in.
   * Bring up the Telehub floater again.
         o You should still see telehub attached to "Cylinder" and one spawn point.
         o The map should show the telehub. 
   * Click "Disconnect".
         o The floater should say "no telehub" 
   * Fly away from that position and open the world map.
         o The telehub should no longer be on the world map.