Appearance Editor and affected bones

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Just starting on this list, expect stuff to be missing, totally wrong, unlinked and ugly. It'll get better.

This is (OK, will be) a cross reference between the viewer's shape editor and character/avatar_lad.xml. Hopefully it will make rigging to fitted mesh a little easier to follow.

Sliders in green affect the skeleton.

Bones with an "m" prefix like mCollarLeft are the bones used with "traditional" SL mesh rigging.

Bones in caps and bold like L_CLAVICLE are the collision volumes used with fitted mesh.

ID Shape slider Bones affected
Body
33 Height mNeck, mCollarLeft, mCollarRight, mShoulderLeft, mShoulderRight, mElbowLeft, mElbowRight, mChest, mTorso, mPelvis, mHipLeft, mHipRight, mKneeLeft, mKneeRight
34 Body Thickness mNeck, mCollarLeft, mCollarRight, mShoulderLeft, mShoulderRight, mElbowLeft, mElbowRight, mChest, mTorso, mPelvis, mHipLeft, mHipRight, mKneeLeft, mKneeRight
637 Body Fat CHEST, PELVIS, UPPER_BACK, LOWER_BACK, LEFT_HANDLE, RIGHT_HANDLE, LEFT_PEC, RIGHT_PEC, BELLY, L_CLAVICLE, L_UPPER_ARM, L_LOWER_ARM, R_CLAVICLE, R_UPPER_ARM, R_LOWER_ARM, NECK, HEAD
11001 Hover raises and lowers the avatar root position
Head
655 Head Size mSkull, mHead, mEyeLeft, mEyeRight
647 Head Stretch HEAD
193 Head Shape morphs only
186 Egg Head morphs only
773 Head Length HEAD, mEyeLeft, mEyeRight
662 Face Shear mEyeLeft, mEyeRight
629 Forehead Angle morphs only
1 Brow Size morphs only
18 Upper Cheeks morphs only
10 Lower Cheeks morphs only
14 Cheek Bones morphs only
Eyes
686 Eye Size morphs only
24 Eye Opening morphs only
196 Eye Spacing mEyeLeft, mEyeRight
650 Outer Eye Corner morphs only
880 Inner Eye Corner morphs only
767 Eye Depth morphs only
21 Upper Eyelid Fold morphs only
23 Eye Bags morphs only
765 Puffy Eyelids morphs only
518 Eyelash Length morphs only
664 Eye Pop morphs only