Architectural Principles
Revision as of 15:42, 6 November 2007 by Zero Linden (talk | contribs)
first stab
The Second Life Grid architecture needs to be guided by some common architectural principles:
- Design what we know
- Support future expansion
- Reuse common patterns
Our design process needs to also be guided by some common approaches:
- Don't try to boil the ocean
- Simplest thing that could possibly work
- Knowing, not guessing
- Build "Lego"