Difference between revisions of "Bug triage/2007-12-17"

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{{Bug triage}}
{{Bug triage}}


Next meeting: 2007-XX-XX at TIME and PLACE (FIXME).  See [[Bug triage]] for details.
Next meeting: 2007-12-17 at Hippotropolis at noon SLT.  See [[Bug triage]] for details.


== Fast Track Import ==
== Fast Track Import ==
Line 9: Line 9:
== Hot by Vote ==
== Hot by Vote ==
* {{jira|SVC-1032}} - Votes: 11 - Age Verification status shows in profile - {{User|WarKirby Magojiro}}
* {{jira|SVC-1032}} - Votes: 11 - Age Verification status shows in profile - {{User|WarKirby Magojiro}}
** Fixed
* {{jira|SVC-1072}} - Votes: 39 - Havok 4 -- Objects can exist up to 4096 meters up, but scripted rez above 1024 meters fails silently - {{User|Jcool410 Wildcat}}
* {{jira|SVC-1072}} - Votes: 39 - Havok 4 -- Objects can exist up to 4096 meters up, but scripted rez above 1024 meters fails silently - {{User|Jcool410 Wildcat}}
** Linked to DEV-7422


== Patches ==
== Patches ==
* {{jira|VWR-3655}} - Votes: 0 - Extra qualifier in LLWaterParamSet definition, making gcc choke (considered an error). - {{User|Henri Beauchamp}}
* {{jira|VWR-3655}} - Votes: 0 - Extra qualifier in LLWaterParamSet definition, making gcc choke (considered an error). - {{User|Henri Beauchamp}}
** Imported - Assigned to Soft Linden
* {{jira|VWR-3813}} - Votes: 1 - gtk_check_version() API changed to return const gchar * - causes gcc ERROR - {{User|Michelle2 Zenovka}}
* {{jira|VWR-3813}} - Votes: 1 - gtk_check_version() API changed to return const gchar * - causes gcc ERROR - {{User|Michelle2 Zenovka}}
** Imported - Assigned to Soft Linden
* {{jira|VWR-3835}} - Votes: 1 - Copy UUID Pie Menu Item - {{User|Eddy Stryker}}
* {{jira|VWR-3835}} - Votes: 1 - Copy UUID Pie Menu Item - {{User|Eddy Stryker}}
** Imported - Assigned to RX


== Misc Pool ==
== Misc Pool ==
* {{jira|VWR-3416}} - Votes: 1 - Dramatic performance drop when avatar is in view - {{User|Umbra Lunardi}}
* {{jira|VWR-3416}} - Votes: 1 - Dramatic performance drop when avatar is in view - {{User|Umbra Lunardi}}
** Imported - Assigned to Windlight
* {{jira|SVC-961}} - Votes: 3 - can easily walk up walls in havok 4 beta - {{User|Lex Neva}}
* {{jira|SVC-961}} - Votes: 3 - can easily walk up walls in havok 4 beta - {{User|Lex Neva}}
** Imported - Assigned to Andrew Linden
* {{jira|WEB-406}} - Votes: 0 - SLMAP API - Map images very outdated - {{User|Gypsy Paz}}
* {{jira|WEB-406}} - Votes: 0 - SLMAP API - Map images very outdated - {{User|Gypsy Paz}}
** Closed - Needs More Info
* {{jira|WEB-309}} - Votes: 1 - Transaction History .xls is unable to be opened by iWorks 08 - {{User|Drew Dwi}}
* {{jira|WEB-309}} - Votes: 1 - Transaction History .xls is unable to be opened by iWorks 08 - {{User|Drew Dwi}}
** Leaving as-is
* {{jira|VWR-3627}} - Votes: 0 - Graphics Card Crashes on logout. - {{User|Kilmarac Drago}}
* {{jira|VWR-3627}} - Votes: 0 - Graphics Card Crashes on logout. - {{User|Kilmarac Drago}}
** Imported - Assigned to Aric Linden
* {{jira|VWR-3521}} - Votes: 0 - Oddly shapes Horizons in Windlight above about 600 meters and very well defined sim corners above just 50 meters - {{User|sean marsi}}
* {{jira|VWR-3521}} - Votes: 0 - Oddly shapes Horizons in Windlight above about 600 meters and very well defined sim corners above just 50 meters - {{User|sean marsi}}
** Imported - Assigned to Pastrami Linden
* {{jira|VWR-3514}} - Votes: 0 - Windlight client 1.18.5 (74642) graphics rendering problem on medium quality settings with nVidia chipset at high altitudes - {{User|Dark Troglodite}}
* {{jira|VWR-3514}} - Votes: 0 - Windlight client 1.18.5 (74642) graphics rendering problem on medium quality settings with nVidia chipset at high altitudes - {{User|Dark Troglodite}}
** Imported - Assigned to Pastrami Linden
* {{jira|VWR-3523}} - Votes: 0 - The Void water is rendered at too high of a level for me - {{User|sean marsi}}
* {{jira|VWR-3523}} - Votes: 0 - The Void water is rendered at too high of a level for me - {{User|sean marsi}}
** Closed - Needs More Info - Asked for pics and region
* {{jira|VWR-3522}} - Votes: 0 - Object-Object Occlusion Possible Memory Leak - Windlight 1.18.5 (74642) - {{User|fa nyak}}
* {{jira|VWR-3522}} - Votes: 0 - Object-Object Occlusion Possible Memory Leak - Windlight 1.18.5 (74642) - {{User|fa nyak}}
** Imported - Assigned to Pastrami Linden
* {{jira|VWR-3373}} - Votes: 2 - Daylight settings in Estate tools missing - {{User|Ralf Haifisch}}
* {{jira|VWR-3373}} - Votes: 2 - Daylight settings in Estate tools missing - {{User|Ralf Haifisch}}
** Imported - Assigned to Aric Linden
* {{jira|VWR-3118}} - Votes: 2 - Windlight: Bump Mapping and Shiny display problems - {{User|Braya White}}
* {{jira|VWR-3118}} - Votes: 2 - Windlight: Bump Mapping and Shiny display problems - {{User|Braya White}}
** Imported - Assigned to Pastrami Linden
* {{jira|SVC-1030}} - Votes: 0 - Particle objects are not working correctly on Sim Galactica and working correctly on other sims - {{User|cammi hudson}}
* {{jira|SVC-1030}} - Votes: 0 - Particle objects are not working correctly on Sim Galactica and working correctly on other sims - {{User|cammi hudson}}
** Resolved by Reported
* {{jira|VWR-3630}} - Votes: 0 - Avatar disspears when camera zooms out - {{User|Nadja Travanti}}
* {{jira|VWR-3630}} - Votes: 0 - Avatar disspears when camera zooms out - {{User|Nadja Travanti}}
** Imported - Assigned to QA
* {{jira|SVC-976}} - Votes: 3 - Repeated Crashes - {{User|MyoKa Murakami}}
* {{jira|SVC-976}} - Votes: 3 - Repeated Crashes - {{User|MyoKa Murakami}}
** Closed - posted video card requirements for SL
* {{jira|SVC-872}} - Votes: 0 - Havok4 Beta: Eye texture not loaded. - {{User|Kitto Flora}}
* {{jira|SVC-872}} - Votes: 0 - Havok4 Beta: Eye texture not loaded. - {{User|Kitto Flora}}
** Imported - Assigned to Triage
* {{jira|VWR-3633}} - Votes: 0 - Avatar impostor of not-yet-rezzed avatar not appearing - {{User|Shirley Marquez}}
* {{jira|VWR-3633}} - Votes: 0 - Avatar impostor of not-yet-rezzed avatar not appearing - {{User|Shirley Marquez}}
** Imported - Assigned to Triage
* {{jira|VWR-3536}} - Votes: 0 - Highlights on objects dissappear when moving while using land info tools - {{User|Ryder Dryke}}
* {{jira|VWR-3536}} - Votes: 0 - Highlights on objects dissappear when moving while using land info tools - {{User|Ryder Dryke}}
* {{jira|VWR-3532}} - Votes: 0 - New water shaders + reflections no longer work with ""Atmospheric Shaders"" unchecked - {{User|Kitty Barnett}}
** Closed - Not a bug
* {{jira|VWR-3636}} - Votes: 0 - UPDATE- prim(s) Data corruption issue - {{User|Rascal Ratelle}}
* {{jira|VWR-3538}} - Votes: 0 - Group chats broken again - Initiating AV shows as sender instead of group - {{User|BlckCobra Shikami}}
* {{jira|VWR-3488}} - Votes: 0 - Windlight: New search all page cannot click hyperlinks - {{User|Masha Eilde}}
* {{jira|VWR-3219}} - Votes: 2 - Water reflections reduce frame-rate even when not visible - {{User|Haravikk Mistral}}
* {{jira|WEB-395}} - Votes: 0 - Upgrade account failed! - {{User|Sandro Broome}}
* {{jira|VWR-3371}} - Votes: 2 - HUD Objects get obscured by geometry (windlight) - {{User|Kitty Barnett}}
* {{jira|VWR-3236}} - Votes: 1 - Inworld prims/avatars render over HUD - {{User|candide lemay}}
* {{jira|VWR-3413}} - Votes: 0 - Windlight+Radeon 9200--Odd artifacts are rendered. - {{User|Hal Klaxon}}
* {{jira|VWR-3646}} - Votes: 0 - Windlight Viewer crashes before login screen - {{User|Jackal Ennui}}
* {{jira|VWR-3604}} - Votes: 1 - HUD objects visible in snapshots taken in Windlight although the interface should not be visible - {{User|Faerie Hax}}
* {{jira|VWR-3544}} - Votes: 0 - Prim textures not appearsing correctly in Windlight, with ATI Radeon and Vista - {{User|rockford larsson}}
* {{jira|VWR-3635}} - Votes: 0 - Camera movements cause light to fail and UI to disappear when RenderDynamicReflections is ""true"" - {{User|Dylan Rickenbacker}}
* {{jira|WEB-407}} - Votes: 0 - Affects Versions on Create/Edit Issue Playing Up - {{User|Mercia Mcmahon}}
* {{jira|VWR-3545}} - Votes: 0 - Latest WindLight (1.18.5.74642) and latest main viewer (1.18.5.4) clear the other's graphics settings - {{User|Kitty Barnett}}
* {{jira|VWR-3518}} - Votes: 0 - Textures with alpha layers disply improperly - {{User|sean marsi}}
* {{jira|VWR-3511}} - Votes: 2 - Very strange spanish translations - {{User|Dale Glass}}
* {{jira|VWR-3461}} - Votes: 0 - can't have both shinnyness and atmospheric shaders enabled without glitching the graphics (WL of course) - {{User|TigroSpottystripes Katsu}}
* {{jira|VWR-3448}} - Votes: 0 - [Atmospheric Shaders problem] Certain objects cause windlight screen to get masked with a transparent dark mask and UI dissapear with nvidia card. - {{User|Inoue Katsu}}
* {{jira|SVC-896}} - Votes: 0 - [[llGiveInventory]]() to busy avatar results in busy mode message to object's owner - {{User|Olish Yalin}}
* {{jira|VWR-3550}} - Votes: 0 - Environment editor options no longer available - {{User|Veeyawn Spoonhammer}}
* {{jira|VWR-3651}} - Votes: 0 - Sculpted Prims and some cut shapes do not render in a stable fashion - {{User|Kittie Munro}}
* {{jira|VWR-2859}} - Votes: 0 - Big-Prim editor (solution to mega-prims) - [Sorry to add this here, but Andrew Linden isn't watching the issue and I'd like to discuss it further, it was raised in a previous triage as requiring further discussion so, but I can't get in contact with him] [[User:Haravikk Mistral|Haravikk Mistral]] 04:09, 17 December 2007 (PST)


== Pre-meeting activity ==
== Pre-meeting activity ==

Latest revision as of 11:42, 26 December 2007


Next meeting: 2007-12-17 at Hippotropolis at noon SLT. See Bug triage for details.

Fast Track Import

(Move bugs here that have solid repros, or valid patches that you have reviewed)

Hot by Vote

  • SVC-1032 - Votes: 11 - Age Verification status shows in profile - WarKirby Magojiro
    • Fixed
  • SVC-1072 - Votes: 39 - Havok 4 -- Objects can exist up to 4096 meters up, but scripted rez above 1024 meters fails silently - Jcool410 Wildcat
    • Linked to DEV-7422

Patches

  • VWR-3655 - Votes: 0 - Extra qualifier in LLWaterParamSet definition, making gcc choke (considered an error). - Henri Beauchamp
    • Imported - Assigned to Soft Linden
  • VWR-3813 - Votes: 1 - gtk_check_version() API changed to return const gchar * - causes gcc ERROR - Michelle2 Zenovka
    • Imported - Assigned to Soft Linden
  • VWR-3835 - Votes: 1 - Copy UUID Pie Menu Item - Eddy Stryker
    • Imported - Assigned to RX

Misc Pool

  • VWR-3416 - Votes: 1 - Dramatic performance drop when avatar is in view - Umbra Lunardi
    • Imported - Assigned to Windlight
  • SVC-961 - Votes: 3 - can easily walk up walls in havok 4 beta - Lex Neva
    • Imported - Assigned to Andrew Linden
  • WEB-406 - Votes: 0 - SLMAP API - Map images very outdated - Gypsy Paz
    • Closed - Needs More Info
  • WEB-309 - Votes: 1 - Transaction History .xls is unable to be opened by iWorks 08 - Drew Dwi
    • Leaving as-is
  • VWR-3627 - Votes: 0 - Graphics Card Crashes on logout. - Kilmarac Drago
    • Imported - Assigned to Aric Linden
  • VWR-3521 - Votes: 0 - Oddly shapes Horizons in Windlight above about 600 meters and very well defined sim corners above just 50 meters - sean marsi
    • Imported - Assigned to Pastrami Linden
  • VWR-3514 - Votes: 0 - Windlight client 1.18.5 (74642) graphics rendering problem on medium quality settings with nVidia chipset at high altitudes - Dark Troglodite
    • Imported - Assigned to Pastrami Linden
  • VWR-3523 - Votes: 0 - The Void water is rendered at too high of a level for me - sean marsi
    • Closed - Needs More Info - Asked for pics and region
  • VWR-3522 - Votes: 0 - Object-Object Occlusion Possible Memory Leak - Windlight 1.18.5 (74642) - fa nyak
    • Imported - Assigned to Pastrami Linden
  • VWR-3373 - Votes: 2 - Daylight settings in Estate tools missing - Ralf Haifisch
    • Imported - Assigned to Aric Linden
  • VWR-3118 - Votes: 2 - Windlight: Bump Mapping and Shiny display problems - Braya White
    • Imported - Assigned to Pastrami Linden
  • SVC-1030 - Votes: 0 - Particle objects are not working correctly on Sim Galactica and working correctly on other sims - cammi hudson
    • Resolved by Reported
  • VWR-3630 - Votes: 0 - Avatar disspears when camera zooms out - Nadja Travanti
    • Imported - Assigned to QA
  • SVC-976 - Votes: 3 - Repeated Crashes - MyoKa Murakami
    • Closed - posted video card requirements for SL
  • SVC-872 - Votes: 0 - Havok4 Beta: Eye texture not loaded. - Kitto Flora
    • Imported - Assigned to Triage
  • VWR-3633 - Votes: 0 - Avatar impostor of not-yet-rezzed avatar not appearing - Shirley Marquez
    • Imported - Assigned to Triage
  • VWR-3536 - Votes: 0 - Highlights on objects dissappear when moving while using land info tools - Ryder Dryke
    • Closed - Not a bug

Pre-meeting activity

Some issues will be resolved in the course of building this agenda. Rather than deleting them from the proposed agenda, move the issue and associated discussion into the appropriate section below.

Imported

Resolved

Transcript

Transcript is/will be at Bug triage/2007-12-17/Transcript

Creating An Agenda

Community members generally collaborate on the agenda for bug triage meetings. Here's how you can quickly fill in an otherwise blank agenda:


Setting up

  • Go to Bug_Triage/YYYY-MM-DD where YYYY is the four digit year code, MM is the two digit month code, and DD is the day code
  • Write and save {{subst:Triage Template}} as the only content of your new page. This will copy the complete markup from Template:Triage Template as a starting point for your agenda.
  • Fill in the relevant time, date, and location info for the upcoming meeting. The easiest way to do this is to copy the entire block of information from an earlier meeting of the same type (RC, regular, etc...) and modify the date and time as needed.

Populating the issue listings section(s)

<perl>

  1. !/usr/bin/env perl

use XML::Simple;

my $bugs = XMLin($ARGV[0]);

foreach my $item (@{$bugs->{channel}->{item}}) {

 $title = $item->{title};
 $title =~ s/^\^\*\] //;
 $key = $item->{key}->{content};
 $votes = $item->{votes};
 $reporter = $item->{reporter}->{username};
 print "* $key - Votes: $votes - $title - $reporter\n";

}


</perl>

  • Pick a reasonable cutoff point, and copy the output into the appropriate section of your newly created page.