Difference between revisions of "Build the Viewer on Windows"

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{{OSWikiContribBox}}
{{Multi-lang}}
__NOTOC__
{{CompileNav}}
This "Minimum Requirements recipe" listed below works for both local machines and VMs such as VMWare Fusion.
{{TOC}}


This document is mostly complete and has been tested a number of times on bare metal systems. It is expected (and hoped) that developers will improve and refine this process over time - there are still some rough edges and things will change as new versions of software become available.
==Step 1. Install Requirements==


Required software:


__TOC__
* [https://cmake.org/download/ CMake]
* [https://git-scm.com/downloads Git]
* [https://visualstudio.microsoft.com/vs/older-downloads/ Visual Studio 2017] - Select "Desktop development with C++" workload
* [https://www.python.org/downloads/ Python 3.7+] - Be sure to "Add Python to PATH"
* [[Autobuild]]


===Intermediate Check===


{{KBcaution|custom=Some Gotchas before we start|
Confirm things are installed properly so far by typing the following in a terminal:
The external package versions and bit-widths listed below have been carefully selected and tested. If you decide to install a different version of a given package (even a minor update), you are on your own.
cmake --version
python --version
git --version
autobuild --version


This recipe, by design, only covers development using the Cygwin shell - some commands will have to be modified if you want to use the Windows Command Prompt instead.
If everything reported sensible values and not "Command not found" errors, then you are in good shape! If the <code>autobuild</code> command is not found then you may need to add your python installation's <code>Scripts</code> directory to your system path.


You will need at the very least, these items before you begin:
==Step 2. Checkout Code==
* A licensed installation of Windows 10
* Visual Studio 2017
}}


==Windows==
===Viewer===


*Install 64-bit Windows 10 using your own product key
Open a terminal and checkout the viewer source code:
git clone https://bitbucket.org/lindenlab/viewer.git


*Keep running Windows Update (Start Menu -> All Programs -> Windows Update) until clicking on "Check for Updates" there tells you everything is up to date. Depending on the age of the install media you started with, this could take a really long time and many, many iterations.
===Build Variables===


==Microsoft Visual Studio 2017==
See [[Building the Viewer with Autobuild#Select Build Variables]]
* [https://visualstudio.microsoft.com/vs/older-downloads/ Install Visual Studio 2017]
**Run the installer as Administrator (right click, "Run as administrator")
**Uncheck all the "Optional features to install:" - they are not required


==CMake==
==Step 3. Configure==
*Download and install at least [https://cmake.org/files/v3.8/cmake-3.8.0-win32-x86.msi CMake 3.8.0]
**Run the installer as Administrator (right click, "Run as administrator")
**At the "Install options" screen, select "Add CMake to the system PATH for all users"
**For everything else, use the default options (path, etc.)


==Cygwin==
Switch to the viewer repository you just checked out and run <code>autobuild configure</code>:
*Download and install [http://cygwin.com/install.html Cygwin 64]
cd viewer
**Run the installer as Administrator (right click, "Run as administrator")
autobuild configure -c RelWithDebInfoOS -A 64
**Use default options (path, components etc.) *until* you get to the "Select Packages" screen
**Add additional packages:
***Devel/patch
**Use default options for everything else
 
==Python==
*Download and install the most recent version of [https://www.python.org/ftp/python/2.7.14/python-2.7.14.msi Python 2.7 (32bit)]
**'''It is important to use 32-bit Python. The VMP requires it.'''
**Note: No option available to install as Administrator
**Use default options (path, components etc.) *until* you get to the "Customize Python" screen
**Change "Add python.exe to Path" to "Will be installed on local hard drive"


==Intermediate check==
The <code>-c</code> argument determines which build configuration to create, generally either <code>RelWithDebInfoOS</code> or <code>ReleaseOS</code>. You can omit the option if you set the <code>AUTOBUILD_CONFIGURATION</code> environment variable to the one you want.
{{KBnote|custom=Confirm things are installed properly so far|
<code>-A</code> may be either <code>64</code> or <code>32</code>, depending on which you intend to build. You can omit that option if you set the <code>AUTOBUILD_ADDRSIZE</code> environment variable accordingly.
Open a Cygwin terminal and type:
cmake --version
hg --version
python --version
If they all report sensible values and not "Command not found" errors, then you are in good shape}}


==Set up Autobuild==
Please be patient: the <code>autobuild configure</code> command silently fetches and installs required autobuild packages, and some of them are large.


*Install Autobuild
==Step 4. Build==
** Open a Windows command prompt: cygwin, cmd or powershell
** <code>pip install "git+https://bitbucket.org/lindenlab/autobuild.git@v1.1.9""</code>
*Check
** <code>autobuild --version</code>
** should report version 1.1.9


==NSIS (Unicode)==
When that completes, you can either build within Visual Studio or from the command line
* You must install the Unicode version [http://www.scratchpaper.com/ here] and not the one from the NSIS page
* Not required unless you need to build an actual viewer installer for distribution, or change the NSIS installer package logic itself
<br>
 
==Test build of the Second Life Viewer==
Open a Cygwin shell and create a folder to hold your work
cd /cygdrive/c
mkdir work
cd work
Check out the current viewer sources
git clone https://bitbucket.org/lindenlab/viewer.git
 
Get viewer-build-variables; see [[Building the Viewer with Autobuild#Select Build Variables]].
 
Switch to the directory you just checked out and run Autobuild Configure
cd viewer
autobuild configure -c ''configuration'' -A 64
where ''configuration'' is either "RelWithDebInfoOS" or "ReleaseOS". You can omit that option if you set the AUTOBUILD_CONFIGURATION environment variable to the one you want.
<code>-A</code> may be either 64 or 32, depending on which you intend to build. You can omit that option if you set the AUTOBUILD_ADDRSIZE environment variable accordingly.


Please be patient: the <tt>autobuild configure</tt> command silently fetches and installs required autobuild packages, and some of them are large.
===Autobuild Options===


When that completes, you can either build within Visual Studio or from the command line
For help on <code>configure</code> options, type:
===autobuild configure options===
For help on <tt>configure</tt> options, type:
  autobuild configure --help
  autobuild configure --help


The BUILD_ID is only important for a viewer you intend to distribute. For a
The <code>BUILD_ID</code> is only important for a viewer you intend to distribute. For a
local test build, it doesn't matter: it only needs to be distinct. If you
local test build, it doesn't matter: it only needs to be distinct. If you
omit <tt>--id</tt> (as is typical), autobuild will invent a BUILD_ID for you.
omit <code>--id</code> (as is typical), autobuild will invent a <code>BUILD_ID</code> for you.


For the Linden viewer build, this usage:
For the Linden viewer build, this usage:
Line 107: Line 65:


The set of applicable CMake variables is still evolving. Please consult the
The set of applicable CMake variables is still evolving. Please consult the
CMake source files in <tt>indra/cmake</tt>, as well as the
CMake source files in <code>indra/cmake</code>, as well as the
individual <tt>CMakeLists.txt</tt> files in the <tt>indra</tt> directory tree,
individual <code>CMakeLists.txt</code> files in the <code>indra</code> directory tree,
to learn their effects.
to learn their effects.


===Command Line Builds===
===Command Line Builds===
In bash, initialize your tools environment by running:
In bash, initialize your tools environment by running:
  eval $(autobuild source_environment)
  eval $(autobuild source_environment)
Line 117: Line 76:


Build by running:
Build by running:
  autobuild build --no-configure  -c ''configuration'' -A 64
  autobuild build --no-configure  -c <CONFIGURATION> -A 64
the resulting viewer executable will be at:
the resulting viewer executable will be at:
  build-vc150-64/newview/''configuration''/secondlife-bin.exe
  build-vc150-64/newview/<CONFIGURATION>/secondlife-bin.exe
 
===Building in Visual Studio===


===Building within Visual Studio===
Configure your build to run in attended mode:
Open the VS 2017 solution file
autobuild configure -c <CONFIGURATION> -- -DUNATTENDED:BOOL=FALSE
cygstart build-vc150-64/SecondLife.sln
* Open the generated Visual Studio solution file '''build-vc150-64/SecondLife.sln'''
* Select Release or RelWithDebInfo from the pulldown. (Debug is unmaintained. It would probably fail with perplexing errors.)
* Select Release or RelWithDebInfo from the configuration dropdown. (Debug is unmaintained. It would probably fail with perplexing errors.)
* Select your starting project, if desired
* Select your starting project, if desired
* Right-click on "secondlife-bin" in the Solution Explorer and select "Build"
* Right-click on "secondlife-bin" in the Solution Explorer and select "Build"
: ''wait...''
When the build completes (hopefully without errors) run it by pressing Control-F5
When the build completes (hopefully without errors) run it by pressing Control-F5


{{KBnote|custom=Debugging from Visual Studio|
==Additional Tools==
If you wish to debug from VS you will need to run the initial autobuild configure step with the CMake option <nowiki>-DUNATTENDED:BOOL=FALSE</nowiki>}}


==Additional Tools & Settings you might need==
* A Visual Studio helper like [http://www.wholetomato.com/ WholeTomato Visual Assist for VS2017] or [http://workspacewhiz.com/ Workspace Whiz]
*Tools
* A decent merge tool such as Araxis, Beyond Compare, VSCode
**Install a Visual Studio helper like [http://www.wholetomato.com/ WholeTomato Visual Assist for VS2017] or [http://workspacewhiz.com/ Workspace Whiz]
* [http://cygwin.com/install.html Cygwin] may be required for some tooling
**Install a decent merge tool such as Araxis, Beyond Compare, VSCode
* [http://www.scratchpaper.com/ NSIS (Unicode version)] - (Optional) Required if creating a viewer installer for distribution
** Install [http://www.pyinstaller.org PyInstaller] developer version using pip.
* [http://www.pyinstaller.org PyInstaller] is required to create local modifications of the Viewer Management Process startup shim
**:This is only required to create local Windows builds of modifications to the Viewer Management Process startup shim.
pip install https://github.com/pyinstaller/pyinstaller/tarball/develop


[[Category:Open Source]]
[[Category:Open Source]]
[[Category:Compiling viewer]]
[[Category:Compiling viewer]]

Revision as of 21:47, 1 March 2022

Step 1. Install Requirements

Required software:

Intermediate Check

Confirm things are installed properly so far by typing the following in a terminal:

cmake --version
python --version
git --version
autobuild --version

If everything reported sensible values and not "Command not found" errors, then you are in good shape! If the autobuild command is not found then you may need to add your python installation's Scripts directory to your system path.

Step 2. Checkout Code

Viewer

Open a terminal and checkout the viewer source code:

git clone https://bitbucket.org/lindenlab/viewer.git

Build Variables

See Building the Viewer with Autobuild#Select Build Variables

Step 3. Configure

Switch to the viewer repository you just checked out and run autobuild configure:

cd viewer
autobuild configure -c RelWithDebInfoOS -A 64

The -c argument determines which build configuration to create, generally either RelWithDebInfoOS or ReleaseOS. You can omit the option if you set the AUTOBUILD_CONFIGURATION environment variable to the one you want. -A may be either 64 or 32, depending on which you intend to build. You can omit that option if you set the AUTOBUILD_ADDRSIZE environment variable accordingly.

Please be patient: the autobuild configure command silently fetches and installs required autobuild packages, and some of them are large.

Step 4. Build

When that completes, you can either build within Visual Studio or from the command line

Autobuild Options

For help on configure options, type:

autobuild configure --help

The BUILD_ID is only important for a viewer you intend to distribute. For a local test build, it doesn't matter: it only needs to be distinct. If you omit --id (as is typical), autobuild will invent a BUILD_ID for you.

For the Linden viewer build, this usage:

autobuild configure [autobuild options]... -- [other options]...

passes [other options] to CMake. This can be used to override different CMake variables, e.g.:

autobuild configure [autobuild options]... -- -DSOME_VARIABLE:BOOL=TRUE

The set of applicable CMake variables is still evolving. Please consult the CMake source files in indra/cmake, as well as the individual CMakeLists.txt files in the indra directory tree, to learn their effects.

Command Line Builds

In bash, initialize your tools environment by running:

eval $(autobuild source_environment)

That only needs to be done once per bash session.

Build by running:

autobuild build --no-configure  -c <CONFIGURATION> -A 64

the resulting viewer executable will be at:

build-vc150-64/newview/<CONFIGURATION>/secondlife-bin.exe

Building in Visual Studio

Configure your build to run in attended mode:

autobuild configure -c <CONFIGURATION> -- -DUNATTENDED:BOOL=FALSE
  • Open the generated Visual Studio solution file build-vc150-64/SecondLife.sln
  • Select Release or RelWithDebInfo from the configuration dropdown. (Debug is unmaintained. It would probably fail with perplexing errors.)
  • Select your starting project, if desired
  • Right-click on "secondlife-bin" in the Solution Explorer and select "Build"

When the build completes (hopefully without errors) run it by pressing Control-F5

Additional Tools