Difference between revisions of "Content Creation, Mesh Import, Scripting User Group"

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{{User Group Page
#REDIRECT [[Content Creation/Mesh Import User Group]]
|purpose=
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.
 
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.
 
|date-time=
Mondays at 11 AM in Pacific time (SL standard time)
 
Next meeting scheduled for: '''April 18, 2011'''
 
|location=
[secondlife://Aditi/secondlife/MeshHQ%201/251/250/24 Mesh HQ on Aditi]
|team=
Charlar Linden, Nyx Linden, and Runitai Linden. Please contact one of us if you are unsure if your topic is relevant or appropriate.
|agenda=
<br><br>
Please add topics below '''prior to 10:50 AM'''. Also, please put your SL name down so we can follow up if we have questions. Thanks!
# For what reason is bone length data not honored by the importer? It is very likely BVH hacks will be used if this is not supported officially, something that has been stated that the mesh team doesn't wish to see.
# It seems that a minimum 0.5 prim physics cost per linkset component now overrides the 0.1 per prim for "perfect" prims used for physics shape. This ruins this way of making physics shapes as it costs more than the equivalent shapes used for generating hulls. Is this a deliberate deprecation of that method? [Drongle McMahon]
# please add your agenda items here
 
|archive=
* [[Mesh_User_Group/Archive|Agenda and notes archive]]
*  [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|Older archives]]
}}
[[Category:Mesh]]

Latest revision as of 15:46, 17 June 2011