Difference between revisions of "DEBUG CHANNEL"

From Second Life Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{LSL Constant
<onlyinclude>{{#vardefine:DEBUG_CHANNEL|{{LSL Const|DEBUG_CHANNEL|integer|hex=0x7FFFFFFF|c=Chat channel reserved for debug and error messages from scripts.}}}}</onlyinclude>{{LSL Constant
|name=DEBUG_CHANNEL
|name=DEBUG_CHANNEL
|type=integer
|type={{#var:type}}
|value={{LSL Hex|0x7FFFFFFF}}
|value={{#var:value}}
|desc=Chat channel reserved for debug and error messages from scripts. The client will display these in the script console.
|desc=Chat channel reserved for debug and error messages from scripts. The client will display these in the script console.
|examples
|examples
|comment=Chat channel reserved for debug and error messages from scripts.
|comment={{#var:comment}}
|constants=
|constants=
{{LSL ConstRow|PUBLIC_CHANNEL}}
{{LSL ConstRow|PUBLIC_CHANNEL}}

Revision as of 05:57, 1 April 2009

Description

Constant: integer DEBUG_CHANNEL = 0x7FFFFFFF;

The integer constant DEBUG_CHANNEL has the value 0x7FFFFFFF

Chat channel reserved for debug and error messages from scripts. The client will display these in the script console.

Related Articles

Constants

•  PUBLIC_CHANNEL

Functions

•  llWhisper
•  llSay
•  llShout
•  llRegionSay
•  llDialog
•  llListen

Events

•  listen

Useful Snippets

<lsl>key owner;

default{//little link_message debugging script

   link_message(integer a, integer b, string c, key d){
       llSay(DEBUG_CHANNEL, llList2CSV([a,b,c,d]));
       if(llGetOwner() != owner)
           llSetScriptState(llGetScriptName(), FALSE);
   }
   state_entry(){
       owner = llGetOwner();
   }

}</lsl>

Deep Notes

Search JIRA for related Issues

Source

'linden\indra\llcommon\indra_constants.h' as CHAT_CHANNEL_DEBUG (with a value of S32_MAX)

Signature

integer DEBUG_CHANNEL = <span title="Hexadecimal notation for: 2147483647" style="border-bottom:1px dotted; cursor:help;">0x7FFFFFFF</span>;//Chat channel reserved for debug and error messages from scripts.